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Missing UV mapping on the geometry #127
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Okay I fixed it using this
|
I am not 100% sure I understand how UV and replicad should interact (because I don't really understand them). Is there something you think you be done to improve the situation? |
Not exactly sure how it should work, but the snippet above fixed my issue |
It looks like this issue is related: #62 (in case you feel like digging deeper). |
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When I do this
and use the
geometry: BufferGeometry
, it seems to miss theuv
field ingeometry.attributes
Do you know if there's an easy way to obtain those?
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