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It's been written specifically for HL2. We should catalog all the cases where that's been done, and expand support where necessary so that we can test with other Windows MR devices.
The text was updated successfully, but these errors were encountered:
While we currently don't support the actual floor level, if we start doing so we will have to deal with the case where the device doesn't support floors.
Taking stock of these now after having started to experiment with this on my Win10 machine:
When requesting a session using SteamVR's OpenXR runtime, DXGI_FORMAT_B8G8R8A8_UNORM is not in the list of available formats. DXGI_FORMAT_B8G8R8A8_UNORM_SRGB is though, and appears to work fine (though looking at Avoid needing to gamma correct for OpenXR #136 I suppose it's incurring some gamma correction, not sure what the performance impact is there). The full list of available formats it gives is:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
DXGI_FORMAT_R32G32B32A32_FLOAT
DXGI_FORMAT_R16G16B16A16_FLOAT
DXGI_FORMAT_R10G10B10A2_UNORM
DXGI_FORMAT_D32_FLOAT
DXGI_FORMAT_D16_UNORM
DXGI_FORMAT_D24_UNORM_S8_UINT
DXGI_FORMAT_D32_FLOAT_S8X24_UINT
Haven't poked at this yet but willing to take a look
Are there any devices on the market that aren't compatible with the simple_controller? It does seem to be trying to be the minimum viable control scheme after all.
It's been written specifically for HL2. We should catalog all the cases where that's been done, and expand support where necessary so that we can test with other Windows MR devices.
The text was updated successfully, but these errors were encountered: