Shader Storage Buffer (SSBO) support #464
Labels
bugfixathon-2021
Issues that are up for grabs for the 2021 scenery & sciview bugfixathon
enhancement
Issue or PR discusses an enhancement
SSBOs would be useful for a variety of tasks. Implementation in Vulkan should not be too difficult, as most ingredients are already there.
Still needed:
HasStorageBuffer
or somethingThe text was updated successfully, but these errors were encountered: