Releases: saturday06/VRM-Addon-for-Blender
Version 2.20.88
What's Changed
- Fixed a bug where meshes were sometimes not exported #573
- feat: save t-pose on import vrm
Full Changelog: 2_20_87...2_20_88
Version 2.20.87
What's Changed
Full Changelog: 2_20_86...2_20_87
Version 2.20.86
What's Changed
- feat: apply modifiers for VRM1 in Blender 4.2
- feat: traverse tex image node on export
- feat: Blender 4.2 + legacy shader node group warning
Full Changelog: 2_20_84...2_20_86
Version 2.20.84
What's Changed
Full Changelog: 2_20_83...2_20_84
Version 2.20.83
What's Changed
- fix: revert imported vrm default t-pose to CURRENT_POSE
- Change a project management tool to astral-sh/uv
Full Changelog: 2_20_82...2_20_83
Version 2.20.82
Version 2.20.80
Version 2.20.77
Version 2.20.76
What's Changed
- Experimental VRMC_springBone_extended_collider support
- fix VRM 0.0 export error in some situation
- fix: blender 4.0.2 material blend method migration
Full Changelog: 2_20_73...2_20_76
Version 2.20.73
What's Changed
Full Changelog: 2_20_71...2_20_73