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Ah god lol, this is gonna take some thinking before even writing any code.
Maybe
Spawn barriers between points? maybe?? (likely indicated by tempents or func respawnroomvis?)
Create "zones" for each point, add spawns within these zones, maintain bcompat... somehow? maybe add new key to new spawns, any spawn w/o that key is "default" zone 0
Spawn clients randomly between zones
Put this behind a default off cvar
The text was updated successfully, but these errors were encountered:
Ah god lol, this is gonna take some thinking before even writing any code.
Maybe
The text was updated successfully, but these errors were encountered: