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ObTools

C++ utility libraries for high-performance Unix servers & applications.

These libraries were started in 2003 by Paul Clark (@sandtreader) as a common platform for use across multiple consultancy projects. They became the foundation of Packet Ship's streaming media products, a custom digital coin architecture, an e-commerce retail offering and more recently the ViGraph creative media platform.

Alex Woods and Jon Barber of Packet Ship also contributed significant new functionality between 2010 and 2020.

In 2020, Paul made ObTools Open Source under a permissive MIT licence.

Functionality

The libraries (obtools/libs) include:

  • XML parser
  • JSON parser/writer with CBOR encoder
  • Multithreading support
  • Crypto sugaring over OpenSSL
  • Common database interface for MySQL/MariaDB, PostgreSQL and SQLite
  • Multi-channel binary protocol/file packer/unpacker
  • IP networking and SSL
  • HTTP clients and servers
  • SOAP clients and servers
  • Framework for Linux daemons
  • Timestamp manipulation
  • Logging
  • ... and lots of other handy stuff

XMLMesh (obtools/xmlmesh) is an XML-based publish-subscribe system with clients / bindings for C, C++, PHP, Perl and Javascript.

The tools in obtools/obcache and obtools/tools should be considered an early experiment in automated ORM code generation in C++ direct from XMI. If you don't know what that is, it's unlikely you will need it 😀

Building

The libraries are in portable C++14 (using clang), primarily designed for Linux and use Tup to build. A cross-compilation to Windows using MinGW is also possible. Native build on MacOS has worked in the past, and could probably easily be added again, but isn't currently supported. Compilation to JavaScript through emscripten is a Work In Progress!

The libraries also have a basic Makefile, which may simplify your CI system.

Dependencies

To build ObTools you'll need the following packages on top of the standard Ubuntu 20.04 or Debian 10 install:

   $ sudo apt install build-essential tup clang git pkg-config debhelper dh-exec
   $ sudo apt install libssl-dev libsqlite3-dev libmysqlclient-dev libpq-dev libnl-genl-3-dev

If using another or older distribution which doesn't have Tup, you can build it yourself from the Tup sources. Why Tup? It's blindingly fast and intelligent - I used to have a set of arcane recursive Makefiles which took ages and you could never quite trust for deep library changes - not any more!

If you have a newer distribution with MariaDB instead of MySql, you'll need libmariadb-dev-compat instead of libmysqlclient-dev in the above.

Installing gtest

The unit tests in ObTools use GTest, which you need to build yourself:

    $ sudo apt install libgtest-dev cmake
    $ cd /usr/src/gtest
    $ sudo cmake CMakeLists.txt
    $ sudo make
    $ sudo cp lib/*.a /usr/lib/

How to build debug versions (with automated tests):

  1. Clone this repo, e.g.

     $ git clone [email protected]:sandtreader/obtools.git
    
  2. Initialise debug build

     $ cd obtools
     $ build/init.sh -t debug
    
  3. Build it

     $ tup
    

That gives you debug static libraries (.a) in the build-debug/libs directories (see note below).

How to build release versions

  1. Clone this repo, e.g.

     $ git clone [email protected]:sandtreader/obtools.git
    
  2. Initialise release build

     $ cd obtools
     $ build/init.sh -t release
    

    (ignore the warning about tup database already existing)

  3. Build it

     $ tup
    

(you can combine the two and build both together if you want)

This gives you release static libraries in build-release/libs, plus XMLMesh executables and Debian packages (if building on Debian/Ubuntu) in build-release/xmlmesh.

Simple library release build with make

  1. Clone this repo, e.g.

     $ git clone [email protected]:sandtreader/obtools.git
    
  2. Make the libraries

     $ cd obtools/libs
     $ make
    

This will give you libraries (ot-xxx.a) in libs/build/lib and headers (ot-xxx.h) in libs/build/include.

Using

The build only produces individual static libraries (.a) rather than a combined dynamic library (.so). This is deliberate - the libraries are small enough to not worry too much about duplicated code size, are heavily reliant on templating, and I don't want the pain of maintaining a binary-compatible API!

The simplest way to use the libraries is within the same build system - see the Tupfile in xmlmesh/server for an example. You just have to name the libraries you are directly dependent on - further dependencies within the libraries are handled automagically.

If you're using it in a separate project, you probably want to make ObTools a sub-module, then run obtools/build/init.sh/ at your top-level. You'll need to provide a Tuppath.lua at the top level to direct the build system to the right paths for both the ObTools libraries and any of your own which are used as dependencies. You'll probably want to grab ObTools' .gitignore too.

   $ cd myproject
   $ git submodule add [email protected]:sandtreader/obtools.git
   $ vi Tuppath.lua

   function get_dependency_path(name)
     if name == 'ot-xmlmesh-core' then
       return 'obtools/xmlmesh/core'
     elseif name == 'ot-xmlmesh-send' then
       return 'obtools/xmlmesh/bindings/cli/send'
     elseif name == 'ot-xmlmesh-receive' then
       return 'obtools/xmlmesh/bindings/cli/receive'
     elseif string.sub(name, 1, 11) == 'ot-xmlmesh-' then
       return 'obtools/xmlmesh/' .. string.sub(name, 12)
     elseif name == 'ot-toolgen' then
       return 'obtools/tools/toolgen'
     elseif string.sub(name, 1, 11) == 'ot-obcache-' then
       return 'obtools/obcache/libs/' .. string.sub(name, 12)
     elseif string.sub(name, 1, 3) == 'ot-' then
       return 'obtools/libs/' .. string.sub(name, 4)

     -- Add your own name to path matches here --

     end
     return nil
   end

   $ obtools/build/init.sh -t debug
   $ tup
      --- should build successfully! ---
   $ cp obtools/.gitignore .
   $ git add .gitignore Tuppath.lua

You can see this all in operation in the ViGraph server source

If you want to use the libraries in your own build system, you'll need to explicitly link with the individual ot-xxx.a's from build-debug/libs/xxx or build-release/libs/xxx, and include the ot-xxx.h header files from each library. The Tupfiles in each library say what other libraries it depends on.

Contributions

Yes please!

If it's a bug-fix, test or tidy, please just go ahead and send a PR. If it's anything major, please discuss it with me first...

I ask all contributors to sign a standard, FSF-approved Contributor License Agreement to make the project easier to manage. You can sign it when you generate a PR, or in advance here.

Thanks!