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In order to support all the math libraries, it would be useful if glsl-layout would support conversions from any type that can be converted into the corresponding mint type.
I put together something similar for the (flawed) shader-types crate, but with a derive macro I think the ergonomics can be even better.
The text was updated successfully, but these errors were encountered:
In order to support all the math libraries, it would be useful if glsl-layout would support conversions from any type that can be converted into the corresponding mint type.
I put together something similar for the (flawed) shader-types crate, but with a derive macro I think the ergonomics can be even better.
The text was updated successfully, but these errors were encountered: