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Proposal for Adapt Stack Protector for Rust #841

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@SparrowLii

Proposal for Adapt Stack Protector for Rust

Stack smash protection is a requirement for many products in actual production environments.

Although Rust is known for its memory safety, Rust's unsafe code may still cause stack smash risks. In the current industry, many products use Rust/C/C++ interop, which leads to the frequent use of unsafe code. This is the main reason why products have a great demand for Rust's stack smash protection.

There are three modes of stack protection: basic, strong and all. (Tracking issue here). The current status is that the all mode will significantly increase the binary size ( >7% in average) (which maybe affect performance too, needing more test), which is hard to accept for products. So they prefer to use basic/strong mode. But as this issue discussed, this two modes are for C++ and cannot be adapted to Rust.

Therefore, Rust needs to implement its own stack protection mode. Our goal is to define similar checking rules for Rust, referring to the implementation of basic/strong in gcc/clang, and enable the compiler to identify functions that need to be protected.

The following are the initially proposed function check rules for rusty mode that require stack protection in Rust(Reference for clang here):

  • calls to stack memory allocation (Although there is no direct function in the Rust standard library that provides this functionality)
  • obtaining reference/pointer of local variables

Arrays and references/pointers in Rust are of different types. If you want to use an array to manipulate stack space to cause a buffer overflow, you must first obtain a reference/pointer to it. Therefore, there is no need to specify stack protection rules for arrays in Rust.

By checking each function in the mir layer (because it is convenient to traverse rvalues), we can effectively identify functions that need to perform stack protection and add the corresponding flag in codegen.

Problems that require further discussion:

  • How to identify inline scenarios and make corresponding strategy adjustments
  • Figure out how the Rust compiler passes large structures (whether it will be optimized to pass by reference)
  • How to identify stack memory allocation functions more effectively

prototype PR: rust-lang/rust#137418

Mentors or Reviewers

@rcvalle

Thanks for your help!

Process

The main points of the Major Change Process are as follows:

  • File an issue describing the proposal.
  • A compiler team member or contributor who is knowledgeable in the area can second by writing @rustbot second.
    • Finding a "second" suffices for internal changes. If however, you are proposing a new public-facing feature, such as a -C flag, then full team check-off is required.
    • Compiler team members can initiate a check-off via @rfcbot fcp merge on either the MCP or the PR.
  • Once an MCP is seconded, the Final Comment Period begins. If no objections are raised after 10 days, the MCP is considered approved.

You can read more about Major Change Proposals on forge.

Comments

This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed.

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    T-compilerAdd this label so rfcbot knows to poll the compiler teamfinal-comment-periodThe FCP has started, most (if not all) team members are in agreementhas-concernsThere are active concernsmajor-changeA proposal to make a major change to rustc

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