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bugs #3

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kamichila opened this issue Apr 21, 2021 · 0 comments
Open

bugs #3

kamichila opened this issue Apr 21, 2021 · 0 comments

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@kamichila
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Watching your tutorial I noticed the following two bugs:

1: When capping the maximal y-velocity, you forgot to assign self.vel_y = 10 in line 216

2: Jump in mid air is possible when falling off a tile. You do not set the in_air variable to true when the player walks off to the sides.

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