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Do we really need level and flags parameters in all functions? Should we replace the function pointers with a switch() statement based on the object type?
The text was updated successfully, but these errors were encountered:
While it is good to have future-proof, in our regard that means we need to write 8 bytes on the stack for each recursive function call (this is one of the hot spots, but less then malloc calls). I am undecided, maybe profiler should suggest the way forward. Alos, this would require some feature-loss. It's something to later look at.
Do we really need level and flags parameters in all functions? Should we replace the function pointers with a switch() statement based on the object type?
The text was updated successfully, but these errors were encountered: