Skip to content

Releases: rooklift/nibbler

v2.0.0-rc2

24 Mar 15:27
Compare
Choose a tag to compare
  • Improve the way we choose arrows for an A/B engine.
  • More correct sorting of moves in the infobox for an A/B engine.
  • Mitigation for Stockfish sometimes sending incomplete info about a move (can't entirely avoid this issue).

v2.0.0-rc1

23 Mar 22:27
Compare
Choose a tag to compare

Meh I decided to make v2.0.0, to celebrate the fact that Stockfish et al are working, many bugs have been squashed in the past few weeks, and many interface inconsistencies ironed out. Actual changes this version are:

  • Handle Chess960 incompatible engines automatically.
  • Better validation of engine output.
  • Reworked the node limit menu to be more relevant for A/B engines.
  • Disable "play choice" when in positions the engine hasn't examined.
  • Open dialogs now can filter for PGN files.

Since I want the real v2.0.0 to be perfect, do report any bugs...

v1.8.3

22 Mar 20:57
Compare
Choose a tag to compare
  • Fix "forget all analysis" still allowing the engine to update the position one time after it was blanked.
  • Improve various bits of behaviour around "locking" the engine, node limits, and searchmoves display (no real bugs, just GUI inconsistencies).

Actually might be the last update for a while! Maybe. Those were the last things really annoying me.

v1.8.2

21 Mar 01:54
Compare
Choose a tag to compare
  • Fix changing the node limit during play-vs-engine causing the engine to take over even on your move.
  • Fix locked search restarting when it shouldn't (only happened when a node limit was in effect, and probably didn't have much effect on Leela anyway).

v1.8.1

19 Mar 22:21
Compare
Choose a tag to compare
  • Fix 0 GB Hash option not working.
  • Make the "spotlight" (where all moves of a piece are shown when clicking) instant, rather than a bit laggy.
  • Fix an issue where log items might appear in the wrong order.

Hopefully the last version for a while. (Of course, now I've said that, there'll be some awful bug.)

To those of you who subscribe to updates, sorry for the 2-release-a-day schedule lately... but I've been filled with enthusiasm. But now I need a break.

v1.8.0

19 Mar 15:02
Compare
Choose a tag to compare
  • Automatically stops the engine before setting options (could crash Stockfish otherwise).
  • Restored the option to make the next actual move a unique colour.

v1.7.9

18 Mar 21:54
Compare
Choose a tag to compare
  • Fix a misbuilt v1.7.8
  • Dev option to suppress Chess960 format output (to the engine) so that engines which don't support it can still be run.

v1.7.7

18 Mar 18:14
Compare
Choose a tag to compare
  • Mate scores in the infobox instead of +128 CP.
  • Option to show the next move in the game tree with an outlined arrow.

v1.7.6

17 Mar 16:55
Compare
Choose a tag to compare
  • Add some Hash options for Stockfish.
  • Don't send Leela options to Stockfish.

v1.7.5

17 Mar 09:52
Compare
Choose a tag to compare
  • No important change from v1.7.4, just minor aesthetic things.
  • Some improvements (imo) of arrows in odd edge cases.
  • Uses a cheap trick to make Leela feel snappier when advancing the position.