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Set<Tile> possible error #8

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roccodebellis opened this issue Jul 2, 2020 · 0 comments
Open

Set<Tile> possible error #8

roccodebellis opened this issue Jul 2, 2020 · 0 comments

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@roccodebellis
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controllare la gestione del set di Tile:

  • non siano ammessi duplicati quando necessario
  • siano ammessi duplicati quando necessario (in combatSimulation)
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