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CombatSimulation #7

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roccodebellis opened this issue Jul 2, 2020 · 0 comments
Open

CombatSimulation #7

roccodebellis opened this issue Jul 2, 2020 · 0 comments
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invalid This doesn't seem right

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@roccodebellis
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Tutti i nemici vengono considerati come un unico nemico.

  • l'albero deve avere un nuovo strato per ogni nemico (IDplayer)
  • quando un nemico raccoglie il cibo bisogna prevedere la nascita di una nuova formica da una delle sue hill (anche per le tue formiche)
  • calcolare la battaglia in modo corretto
  • situationRecognition(), minMax(),... da riscrivere
@roccodebellis roccodebellis added the invalid This doesn't seem right label Jul 2, 2020
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