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VoxelVerse-app.xml
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<?xml version="1.0" encoding="utf-8" ?>
<!-- Adobe AIR Application Descriptor File Template.
Specifies parameters for identifying, installing, and launching AIR applications.
xmlns - The Adobe AIR namespace: http://ns.adobe.com/air/application/26.0.
The last segment of the namespace specifies the version of the AIR runtime required for this application to run.
minimumPatchLevel - The minimum patch level of the AIR runtime required to run the application. Optional. -->
<application xmlns="http://ns.adobe.com/air/application/26.0">
<!-- A universally unique application identifier. Must be unique across all AIR applications.
Using a reverse DNS-style name as the id is recommended. (Eg. com.example.ExampleApplication.) Required. -->
<id>VoxelVerse</id>
<!-- Used as the filename for the application. Required. -->
<filename>VoxelVerse</filename>
<!-- The name that is displayed in the AIR application installer. May have multiple values for each language. See samples or xsd schema file. Optional. -->
<name>VoxelVerse</name>
<!-- A string value of the format <0-999>.<0-999>.<0-999> that represents application version which can be used to check for application upgrade.
Values can also be 1-part or 2-part. It is not necessary to have a 3-part value.
An updated version of application must have a versionNumber value higher than the previous version. Required for namespace >= 2.5. -->
<versionNumber>0.0.1</versionNumber>
<!-- Settings for the application's initial window. Required. -->
<initialWindow>
<!-- The main SWF or HTML file of the application. Required. -->
<content>SWF file name is set automatically at compile time</content>
<!-- Whether the window is initially visible. Optional. Default false. -->
<visible>true</visible>
<!-- Whether the app will begin auto-orienting on launch. Optional. Mobile only. Default false -->
<autoOrients>true</autoOrients>
<!-- Whether the app launches in full screen. Optional. Mobile only. Default false -->
<fullScreen>true</fullScreen>
<!-- The render mode for the app (either auto, cpu, gpu, or direct). Optional. Default auto -->
<renderMode>direct</renderMode>
</initialWindow>
<!-- Android specific tags that get passed to AndroidManifest.xml file. -->
<android>
<manifestAdditions>
<![CDATA[
<manifest android:installLocation="auto">
<uses-permission android:name="android.permission.INTERNET"/>
<!--<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>-->
<!--<uses-permission android:name="android.permission.READ_PHONE_STATE"/>-->
<!--<uses-permission android:name="android.permission.VIBRATE"/>-->
<!--<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>-->
<!--<uses-permission android:name="android.permission.DISABLE_KEYGUARD"/>-->
<!--<uses-permission android:name="android.permission.WAKE_LOCK"/>-->
<!--<uses-permission android:name="android.permission.RECORD_AUDIO"/>-->
<!--<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>-->
<!--<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>-->
<!--<uses-feature android:required="true" android:name="android.hardware.touchscreen.multitouch"/>-->
<!--<application android:enabled="true">
<activity
android:excludeFromRecents="false"
android:screenOrientation= "sensorLandscape"
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>-->
</manifest>
]]>
</manifestAdditions>
<!-- Color depth for the app (either "32bit" or "16bit"). Optional. Default 16bit before namespace 3.0, 32bit after -->
<!--<colorDepth></colorDepth>-->
<!-- Indicates if the app contains video or not. Necessary for ordering of video planes with graphics plane, especially in Jellybean - if you app does video this must be set to true - valid values are true or false -->
<!-- <containsVideo></containsVideo> -->
</android>
</application>