Releases: rh-hideout/pokeemerald-expansion
Releases · rh-hideout/pokeemerald-expansion
pokeemerald-expansion 1.3.0
pokeemerald-expansion 1.3.0
To merge in this update, use the command git pull expansion/1.3.0
after setting up this repo as a remote.
Added
- Added class-based Poké Balls for trainers by @LOuroboros in #2385
- Config for running indoors by @AsparagusEduardo in #2388
- Implemented Lures and Repel/Lure "use another" menu by @AsparagusEduardo in #2319
- Implemented Honey's Sweet Scent functionality by @AsparagusEduardo in #2391
- Implemented Parental Bond by @BuffelSaft in #1676
- Implemented Beat Up Gen 5+ effect with config. by @BuffelSaft in #1676
- Config for Dark Void being only usable by Darkrai by @AsparagusEduardo in #2428
Changed
- Improved Psycho Cut animation by @ghoulslash in #2390
- Multi-hit logic refactor. by @BuffelSaft in #1676
- Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations by @AsparagusEduardo in #1927
- Restored GF Header. by @tustin2121 in #2426
Fixed
- Bug where badge boosts apply in all gens except gen 3. by @May8th1995 in #2383
- AI issue giving decrementing score to confuse hit instead of confuse by @May8th1995 in #2384
- Z-Move not being cleared if Pokémon faints by @AsparagusEduardo in #2389
- Integrated VBlank wait loop fix by @gruxor in #2392
- Fling only working with items with Fling Power equal to 0. by @LOuroboros in #2408
- Softlock when teaching a TM/HM after learning a move by level up. by @kaisermg5 in #2413
- Battle Palace AI bug that caused multiple issues. by @DizzyEggg in #2416
- Abilities that raise target's stat after hit showing the wrong message. by @BuffelSaft in #2427
- Fixed Bad Dream's ability popup message by @AsparagusEduardo in #2430
- Opponent's Teleport ending Trainer Battle if it only has one Pokémon. by @LOuroboros in #2420
- Fixed Bug Bite deleting the user's item. by @ghoulslash in #2433, with cleanup by @eatthepear in #2451
Pret merges
- Support for Porymap 5.0.0 (up to 9e24fe6 2022-11-08) by @AsparagusEduardo in #2422
Cleanup
- Uncommented evolution moves for each species by @LOuroboros in #2386
- Uncommented Hisuian Pokémon level up moves by @LOuroboros in #2449
- Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config by @LOuroboros in #2423
- Actually removed ItemId_GetId by @LOuroboros in #2424
- Optimized Bad Dreams' code by @LOuroboros in #2434
New Contributors
- @May8th1995 made their first contribution in #2383
- @kaisermg5 made their first contribution in #2413
- @tustin2121 made their first contribution in #2426
- @eatthepear made their first contribution in #2451
Full Changelog: expansion/1.2.0...expansion/1.3.0
pokeemerald-expansion 1.2.0 (2022-10-07)
To merge in this update, use the command git pull expansion/1.2.0
after setting up this repo as a remote.
Added
- AI remembers Party mons - by @DizzyEggg in #2230
- Takes in consideration overwritten abilities - by @ghoulslash in #2355
- ABILITY_SYMBIOSIS - by @AgustinGDLV in #2117
- Teleport's modern in-battle effect, with config - by @LOuroboros in #2121
- "Access PC" option in debug menu now gives full access to both Item and Pokémon Storage - by @LOuroboros in #2356
- Battle Arena's move Mind ratings now expands to all moves - by @AsparagusEduardo in #2339 and #2365
- 4 new species flags - by @AsparagusEduardo in #2293
SPECIES_FLAG_ALL_PERFECT_IVS
SPECIES_FLAG_SHINY_LOCKED
SPECIES_FLAG_CANNOT_BE_TRADED
SPECIES_FLAG_MEGA_EVOLUTION
- Config for Battle text pause times - by @AsparagusEduardo in #2380
Changed
- Updated move types now have their own separate config from
B_UPDATED_MOVE_DATA
- by @AsparagusEduardo in #2361 - Mew now has special handling for it's Teachable moveset by @AsparagusEduardo (it learns all moves minus certain exceptions) - in #2367
- Changed ballMultiplier to account for future Hisuian ball multipliers - by @AsparagusEduardo in #2376
P_NEW_POKEMON
is now split by Generation - by @AsparagusEduardo in #2283HasAllMons
now accounts for all mon except mythicals.
Fixed
- Natural Cure, Shed Skin and Early Bird check in ShouldSwitchIfGameStatePrompt - by @ghoulslash in #2336
- Multi-fixed-wild partner not calculating damage - by @StubbornOne in #2343
- Z-Power Ring check - by @LOuroboros in #2349
- Crash during Light That Burns The Sky's animation - by @LOuroboros in #2350
- Z-Moves not showing the correct type in battle if it's different from the base move's type - by @LOuroboros in #2353
- Returning to the overworld after using the "Access PC" option in the debug menu makes option descriptions remain open - by @LOuroboros in #2356
- Pokémon Debug isn't loading female icon palettes correctly - by @TheXaman in #2360
- Multi battle interface displays incorrectly - by @AsparagusEduardo in #2335
- Multi battle party menu displays incorrectly - by @AsparagusEduardo in #2335
- AI doesn't track abilites when Traced - by @ghoulslash in #2364
- Berserk doesn't activate if the mon falls to exactly half HP - by @StephenLynx in #2370
- Triple Kick and Triple Axel doing too much damage - by @Sneed69 in #2141
- Mega Evolved Pokémon are able to get Friendship effects in battle - by @LOuroboros in #2262
Cleanup
- Fixed typo in BoxMonKnowsMove - by @LOuroboros in #2338
- Renamed mislabeled labels in src/debug.c - by @LOuroboros in #2337 and #2340
- Removed references to
ITEM_EXPANSION
after #2177 - by @AsparagusEduardo in #2293
Pret merges
- Up to 1ae5010 - by @AsparagusEduardo in #2359
- Up to bb2e64b - by @AsparagusEduardo in #2379
Full Changelog: expansion/1.1.1...expansion/1.2.0