Skip to content

Latest commit

 

History

History
36 lines (27 loc) · 2.19 KB

File metadata and controls

36 lines (27 loc) · 2.19 KB

Version 1.5.3

## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.5.3`.

CRITICAL FIX, please update to avoid the issues detailed down below:

  • Fixed memory corruption when handling trigger sprites by @SBird1337 in #3238
    • This had the posibility of manifesting in weird ways, like camera and music changes, NPC duplication and more. If you've had this issue in the past, we heavily recommend you update to this version of the expansion.
    • Thank you @Bassoonian for helping us pinpointing the issue.

image image

Fixed

Battle Mechanics

  • General
    • Fixed wild double battles with an in-game partner using multi_fixed_wild, by @DizzyEggg in #3210
    • Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER by @LOuroboros in #3232
    • Fixed being unable to use a Z-Move when a previous mon in the player's team Mega Evolved, by @kittenchilly in #3233
  • Move effects
    • Fixed Jump Kick's recoil happening before Spiky Shield's damage by @DizzyEggg in #3208

Test Runner

Changed

  • Organized tests into subfolders by @AsparagusEduardo in #2822

Fixed

  • Fixed certain tests failing when Inverse Battle battle flag was defined, by @mrgriffin in #3215

New Contributors

  • @kittenchilly made their first contribution in #3233

Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.2...expansion/1.5.3