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80 | 80 | <ClCompile Include="..\src\mat4.c" />
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81 | 81 | <ClCompile Include="..\src\mat4x2.c" />
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82 | 82 | <ClCompile Include="..\src\mat4x3.c" />
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| 83 | + <ClCompile Include="..\src\noise.c" /> |
83 | 84 | <ClCompile Include="..\src\plane.c" />
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84 | 85 | <ClCompile Include="..\src\project.c" />
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85 | 86 | <ClCompile Include="..\src\quat.c" />
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137 | 138 | <ClInclude Include="..\include\cglm\call\mat4.h" />
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138 | 139 | <ClInclude Include="..\include\cglm\call\mat4x2.h" />
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139 | 140 | <ClInclude Include="..\include\cglm\call\mat4x3.h" />
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| 141 | + <ClInclude Include="..\include\cglm\call\noise.h" /> |
140 | 142 | <ClInclude Include="..\include\cglm\call\plane.h" />
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141 | 143 | <ClInclude Include="..\include\cglm\call\project.h" />
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142 | 144 | <ClInclude Include="..\include\cglm\call\quat.h" />
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183 | 185 | <ClInclude Include="..\include\cglm\mat4.h" />
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184 | 186 | <ClInclude Include="..\include\cglm\mat4x2.h" />
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185 | 187 | <ClInclude Include="..\include\cglm\mat4x3.h" />
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| 188 | + <ClInclude Include="..\include\cglm\noise.h" /> |
186 | 189 | <ClInclude Include="..\include\cglm\plane.h" />
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187 | 190 | <ClInclude Include="..\include\cglm\project.h" />
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188 | 191 | <ClInclude Include="..\include\cglm\quat.h" />
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250 | 253 | <ClInclude Include="..\include\cglm\struct\mat4.h" />
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251 | 254 | <ClInclude Include="..\include\cglm\struct\mat4x2.h" />
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252 | 255 | <ClInclude Include="..\include\cglm\struct\mat4x3.h" />
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| 256 | + <ClInclude Include="..\include\cglm\struct\noise.h" /> |
253 | 257 | <ClInclude Include="..\include\cglm\struct\plane.h" />
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254 | 258 | <ClInclude Include="..\include\cglm\struct\project.h" />
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255 | 259 | <ClInclude Include="..\include\cglm\struct\quat.h" />
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278 | 282 | <ProjectGuid>{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}</ProjectGuid>
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279 | 283 | <Keyword>Win32Proj</Keyword>
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280 | 284 | <RootNamespace>cglm</RootNamespace>
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281 |
| - <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion> |
| 285 | + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> |
282 | 286 | </PropertyGroup>
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283 | 287 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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284 | 288 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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