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BJS can easily do this, but there's some manual setup and cleanup required. I want a simple API that allows creating instances from a GeometryBlueprint, in the same way that non-instanced meshes are currently created, so that benefiting from hardware instancing becomes trivially easy for most use cases.
The text was updated successfully, but these errors were encountered:
BJS can easily do this, but there's some manual setup and cleanup required. I want a simple API that allows creating instances from a
GeometryBlueprint
, in the same way that non-instanced meshes are currently created, so that benefiting from hardware instancing becomes trivially easy for most use cases.The text was updated successfully, but these errors were encountered: