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Should probably use dedicated builtins that are part of the WebGL API, e.g., Box3D or Plane2D, which can then be rendered like any other scene object. Also, it needs some tests.
The text was updated successfully, but these errors were encountered:
Should probably use dedicated builtins that are part of the WebGL API, e.g.,
Box3D
orPlane2D
, which can then be rendered like any other scene object. Also, it needs some tests.The text was updated successfully, but these errors were encountered: