You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jul 16, 2019. It is now read-only.
Hi,
Sorry, I dont speak Chinese(I've used the google translate to read original question) and will answer in English.
Probably Unity3D expects texture to be flipped vertically.
So you might change ToColors method, so it flips the image along with converting it to Colors[].
I.e. following code worked for me:
The text was updated successfully, but these errors were encountered: