You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm trying to figure out how to move a 3D camera in 2D screen space without relying on the RenderTexture feature. I want to adjust the cube's screen position without altering its appearance. I'd like to use a perspective projection. I'm avoiding RenderTexture because if I have to define its origin, I'd need to double the drawing size to fit it within the window. ( Sorry if the GPT translation is not accurate )
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
I'm trying to figure out how to move a 3D camera in 2D screen space without relying on the RenderTexture feature. I want to adjust the cube's screen position without altering its appearance. I'd like to use a perspective projection. I'm avoiding RenderTexture because if I have to define its origin, I'd need to double the drawing size to fit it within the window. ( Sorry if the GPT translation is not accurate )
Example code:
Beta Was this translation helpful? Give feedback.
All reactions