diff --git a/examples/shaders/shaders_texture_outline.c b/examples/shaders/shaders_texture_outline.c index a28ab80e424c..09f625bb53fa 100644 --- a/examples/shaders/shaders_texture_outline.c +++ b/examples/shaders/shaders_texture_outline.c @@ -37,18 +37,18 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture"); Texture2D texture = LoadTexture("resources/fudesumi.png"); - + Shader shdrOutline = LoadShader(0, TextFormat("resources/shaders/glsl%i/outline.fs", GLSL_VERSION)); float outlineSize = 2.0f; - float outlineColor[4] = { 1.0f, 0.0f, 0.0f, 1.0f }; // Normalized RED color + float outlineColor[4] = { 1.0f, 0.0f, 0.0f, 1.0f }; // Normalized RED color float textureSize[2] = { (float)texture.width, (float)texture.height }; - + // Get shader locations int outlineSizeLoc = GetShaderLocation(shdrOutline, "outlineSize"); int outlineColorLoc = GetShaderLocation(shdrOutline, "outlineColor"); int textureSizeLoc = GetShaderLocation(shdrOutline, "textureSize"); - + // Set shader values (they can be changed later) SetShaderValue(shdrOutline, outlineSizeLoc, &outlineSize, SHADER_UNIFORM_FLOAT); SetShaderValue(shdrOutline, outlineColorLoc, outlineColor, SHADER_UNIFORM_VEC4); @@ -64,7 +64,7 @@ int main(void) //---------------------------------------------------------------------------------- outlineSize += GetMouseWheelMove(); if (outlineSize < 1.0f) outlineSize = 1.0f; - + SetShaderValue(shdrOutline, outlineSizeLoc, &outlineSize, SHADER_UNIFORM_FLOAT); //---------------------------------------------------------------------------------- @@ -75,13 +75,13 @@ int main(void) ClearBackground(RAYWHITE); BeginShaderMode(shdrOutline); - + DrawTexture(texture, GetScreenWidth()/2 - texture.width/2, -30, WHITE); - + EndShaderMode(); DrawText("Shader-based\ntexture\noutline", 10, 10, 20, GRAY); - + DrawText("Scroll mouse wheel to\nchange outline size", 10, 72, 20, GRAY); DrawText(TextFormat("Outline size: %i px", (int)outlineSize), 10, 120, 20, MAROON); DrawFPS(710, 10); @@ -99,4 +99,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -} \ No newline at end of file +} diff --git a/examples/shaders/shaders_texture_outline.png b/examples/shaders/shaders_texture_outline.png index 85c69b1808f7..badd388a5167 100644 Binary files a/examples/shaders/shaders_texture_outline.png and b/examples/shaders/shaders_texture_outline.png differ