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Formating tweaks
WebAssembly #5467: Commit 03ff864 pushed by raysan5
December 18, 2024 17:44 57s master
December 18, 2024 17:44 57s
fix shaders_deffered_render.c for OpenGL ES 3 (#4617)
WebAssembly #5466: Commit 6eb1206 pushed by raysan5
December 18, 2024 17:07 55s master
December 18, 2024 17:07 55s
Fix shaders_deffered_render.c for OpenGL ES 3
WebAssembly #5465: Pull request #4617 opened by Bigfoot71
December 18, 2024 16:27 1m 2s Bigfoot71:master
December 18, 2024 16:27 1m 2s
Fix SetGamepadVibration() TRACELOG message (#4615)
WebAssembly #5464: Commit 99cb4cb pushed by raysan5
December 18, 2024 13:53 56s master
December 18, 2024 13:53 56s
[rcore] Fix SetGamepadVibration() TRACELOG message
WebAssembly #5463: Pull request #4615 opened by asdqwe
December 18, 2024 12:55 1m 0s asdqwe:fix-gamepad-tracelog
December 18, 2024 12:55 1m 0s
Update Makefile
WebAssembly #5462: Commit 783ca61 pushed by raysan5
December 18, 2024 11:51 56s master
December 18, 2024 11:51 56s
[rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update …
WebAssembly #5460: Commit 5800472 pushed by raysan5
December 18, 2024 11:03 56s master
December 18, 2024 11:03 56s
WARNING: REVIEWED: Use libraylib.web.a naming on PLATFORM_WEB
WebAssembly #5459: Commit de6c09e pushed by raysan5
December 18, 2024 10:46 56s master
December 18, 2024 10:46 56s
REVIEWED: UpdateModelAnimationBones(), break on first mesh found an…
WebAssembly #5458: Commit f76734f pushed by raysan5
December 18, 2024 10:43 55s master
December 18, 2024 10:43 55s
[rmodels] Optimized UpdateModelAnimationBones() function (#4602)
WebAssembly #5457: Commit 35c2408 pushed by raysan5
December 18, 2024 10:39 59s master
December 18, 2024 10:39 59s
Fix show, hide, focus and unfocus window/flags states for SDL2 (#4610)
WebAssembly #5456: Commit cdaff16 pushed by raysan5
December 18, 2024 10:39 59s master
December 18, 2024 10:39 59s
add SetGamepadVibration to rgfw and template (#4612)
WebAssembly #5455: Commit 714cd5e pushed by raysan5
December 18, 2024 10:38 1m 1s master
December 18, 2024 10:38 1m 1s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
WebAssembly #5453: Pull request #4598 synchronize by asdqwe
December 17, 2024 01:50 57s asdqwe:enable-flag-glfw
December 17, 2024 01:50 57s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
WebAssembly #5452: Pull request #4598 synchronize by asdqwe
December 17, 2024 01:44 54s asdqwe:enable-flag-glfw
December 17, 2024 01:44 54s
[rcore] [SDL2] Fix show, hide, focus and unfocus window/flags states
WebAssembly #5451: Pull request #4610 synchronize by asdqwe
December 16, 2024 22:24 56s asdqwe:fix-sdl-flags-2
December 16, 2024 22:24 56s
Fix maximizing, minimizing and restoring windows for SDL2 (#4607)
WebAssembly #5449: Commit bdfbd6e pushed by raysan5
December 16, 2024 21:19 55s master
December 16, 2024 21:19 55s
[rcore] [SDL2] Fix maximizing, minimizing and restoring windows
WebAssembly #5448: Pull request #4607 opened by asdqwe
December 16, 2024 03:30 1m 4s asdqwe:fix-sdl-flags
December 16, 2024 03:30 1m 4s
fix rlActiveDrawBuffers for OpenGL ES 3 (#4605)
WebAssembly #5447: Commit 79facde pushed by raysan5
December 15, 2024 23:51 1m 1s master
December 15, 2024 23:51 1m 1s
install rcamera.h (#4603)
WebAssembly #5446: Commit d050480 pushed by raysan5
December 15, 2024 10:16 58s master
December 15, 2024 10:16 58s
[rlgl] Reviewed rlActiveDrawBuffers for OpenGL ES 3
WebAssembly #5445: Pull request #4605 opened by Bigfoot71
December 14, 2024 23:14 1m 0s Bigfoot71:master
December 14, 2024 23:14 1m 0s
[rlgl] Added a way to get information about the amount of draw calls
WebAssembly #5442: Pull request #4600 opened by gk646
December 14, 2024 02:17 1m 4s gk646:master
December 14, 2024 02:17 1m 4s
Removed inaccurate comment about negitves not being supported with Te…
WebAssembly #5438: Commit 8a5a95c pushed by raysan5
December 13, 2024 08:21 1m 2s master
December 13, 2024 08:21 1m 2s