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[core][gpu-objects] Garbage collection for in-actor GPU objects #51262

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kevin85421 opened this issue Mar 11, 2025 · 0 comments
Open

[core][gpu-objects] Garbage collection for in-actor GPU objects #51262

kevin85421 opened this issue Mar 11, 2025 · 0 comments
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core Issues that should be addressed in Ray Core enhancement Request for new feature and/or capability gpu-objects P0 Issues that should be fixed in short order

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kevin85421 commented Mar 11, 2025

Description

We should garbage-collect the GPU objects in the in-actor store when their reference count reaches 0 for both the sender / receiver actors.

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@kevin85421 kevin85421 added enhancement Request for new feature and/or capability triage Needs triage (eg: priority, bug/not-bug, and owning component) gpu-objects P0 Issues that should be fixed in short order and removed triage Needs triage (eg: priority, bug/not-bug, and owning component) labels Mar 11, 2025
@kevin85421 kevin85421 self-assigned this Mar 11, 2025
@kevin85421 kevin85421 added the core Issues that should be addressed in Ray Core label Mar 11, 2025
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Labels
core Issues that should be addressed in Ray Core enhancement Request for new feature and/or capability gpu-objects P0 Issues that should be fixed in short order
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