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bkup.c
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bkup.c
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#pragma config(Sensor, S1, touch, sensorEV3_Touch)
#pragma config(Sensor, S3, lightSensor, sensorEV3_Color)
#pragma config(Sensor, S4, sonar, sensorEV3_Ultrasonic)
#pragma config(Motor, motorB, mL, tmotorEV3_Large, PIDControl, encoder)
#pragma config(Motor, motorC, mR, tmotorEV3_Large, PIDControl, encoder)
//*!!Code automatically generated by 'ROBOTC' configuration wizard !!*//
/*
A list of constants for the program to use. This can be configured on the day of
the assignment.
*/
// Colors
#define BLACK_UPPER 14
#define WHITE_LOWER 52
#define GREY_LOWER 30
#define GREY_UPPER 52
#define LIGHT_TILE 20
// Turning
#define SPIN 690
#define QUARTER_TURN 350
#define WHEEL_ROTATION 200
/*
Checks if the sensor currently senses black or not.
@return true if the light reflected is less than or equal to 14, otherwise false.
*/
bool isBlack() {
return (getColorReflected(lightSensor) <= BLACK_UPPER);
}
/*
Checks if the sensor currently senses white or not.
@return true if the light reflected is greater than or equal to 52, otherwise false.
*/
bool isWhite() {
return (getColorReflected(lightSensor) >= WHITE_LOWER);
}
/*
Checks if the sensor currently senses grey or not.
@return true if the light reflected is between 30 and 52, otherwise false.
*/
bool isGrey() {
return (getColorReflected(lightSensor) > GREY_LOWER && getColorReflected(lightSensor) < GREY_UPPER);
}
/*
Sets the speed of both motors.
@param speed = rate the motors work at (0 to 100)
*/
void setSpeed(int speed) {
motor[mL] = speed;
motor[mR] = speed;
}
/*
Turns the robot by activating a servo motor and stopping the opposite motor
@param m = which motor we use to turn the robot
0 = right motor
1 = left motor
@param rotations = how many 90 degree turns to do
@param speed = the speed to set the chosen servo motor to.
*/
void turn(int m, int rotations, int speed) {
setSpeed(0);
if (m) {
moveMotorTarget(mL, rotations * QUARTER_TURN, speed);
waitUntilMotorStop(mL);
} else {
moveMotorTarget(mR, rotations * QUARTER_TURN, speed);
waitUntilMotorStop(mR);
}
}
/*
Drives the robot forward a set number of full wheel rotations.
@param num The number of wheel rotations to drive.
@param speed The speed to drive at.
*/
void drive(int num, int speed) {
int current = getMotorEncoder(mL);
while(getMotorEncoder(mL) <= current + (WHEEL_ROTATION * num)) {
setSpeed(speed);
}
setSpeed(0);
}
/*
Drives the remaining distance to the tower, pushes it off the black and then
drives a set distance.
*/
void pushTower() {
bool pushedOff = false;
while(pushedOff == false) {
// Drive towards the tower
setSpeed(30);
// Detect that we are close and speed up for a certain amount of time
if ((getUSDistance(sonar) < 7) && isBlack()) {
while((isBlack()) && (pushedOff == false)) {
drive(2, 40);
pushedOff = true;
}
}
}
playSound(soundUpwardTones);
setSpeed(0);
}
/*
Starts on the black starting square, drives forward then detects and turn on
the first black tile.
*/
void findRow() {
int white = 0;
bool findingRow = true;
// Start driving
setSpeed(10);
while(findingRow) {
// Detect that we have hit a light tile and update white
if (getColorReflected(lightSensor) >= LIGHT_TILE) {
white = 1;
}
// Detect that we have hit a black tile, do a right turn and break.
if (getColorReflected(lightSensor) <= BLACK_UPPER && white == 1) {
playSound(soundBeepBeep);
turn(1, 1, 20); // 90 degree left turn
findingRow = false;
}
}
// End driving
setSpeed(0);
}
/*
Drives along a row of tiles, counting black ones. The function stops after it
counts 15 tiles.
*/
void driveRow() {
int count = 1;
int lightTile = 0;
// Do our auto correction
// comingSoon();
// Start driving
setSpeed(20);
// Drive and count black tiles until we have counted 15.
while(count <= 15) {
// Detect a light tile and set light flag.
if (getColorReflected(lightSensor) >= LIGHT_TILE) {
lightTile = 1;
}
// Detect a black tile and act accordingly.
if (getColorReflected(lightSensor) <= BLACK_UPPER && lightTile == 1) {
playSound(soundBlip);
count++;
// Reset our lightTile flag.
lightTile = 0;
}
}
// Stop driving
setSpeed(0);
}
/*
Makes a right turn and moves three quarters of the way to the tower.
*/
void moveCloser() {
// Make a right hand turn
turn(1, 1, 20);
// Drive towards the tower
moveMotorTarget(mL, 4500, 40);
moveMotorTarget(mR, 4500, 40);
waitUntilMotorStop(mL);
waitUntilMotorStop(mR);
}
/*
Finds the closest object through it, using sonar and faces towards it.
*/
void findTower() {
float min = 255;
// Set current to the value of the Motor Encoder
int current = getMotorEncoder(mL);
// Do a 360 degree turn
while (getMotorEncoder(mL) <= current + SPIN) {
motor[mL] = 20;
motor[mR] = -20;
// While turning, find the closest thing and record the distance to it
if (getUSDistance(sonar) < min) {
min = getUSDistance(sonar);
}
}
// Check to see if we found the tower, or if we need to drive and retry.
if (min > 100) {
drive(5, 30);
findTower();
return;
}
// Spin the robot to where the sonar recored the closest object
current = getMotorEncoder(mL);
while ((getUSDistance(sonar) > (min + 1)) && getMotorEncoder(mL) <= current + SPIN) {
motor[mL] = 20;
motor[mR] = -20;
}
// We are now facing the closest object so stop both motors
setSpeed(0);
}
/*
Close the final gap towards the tower.
*/
void approachTower() {
}
task main() {
// Let the robot get it's sh*t together
wait1Msec(1000);
// Drive from the start block, onto the row of tiles, then turn right.
findRow();
// Drive along the row of tiles, use pathing and count to 15.
driveRow();
// Make a right turn, drive towards the tower.
moveCloser();
// Find the tower and face it.
findTower();
// Approach the tower, and get ready to push it.
approachTower();
// Push the tower off of the black block, then stop.
pushTower();
}
/*task main() {
moveMotorTarget(mL, 4500, 100);
moveMotorTarget(mR, 4500, 100);
waitUntilMotorStop(mL);
waitUntilMotorStop(mR);
findTower();
//pushTower();
}*/
/*
task main() {
// colour ranges
// black tile: <= to 14
wait1Msec(500);
int count = 0;
int white = 0; //flag to check we have moved off black
bool phase1 = true;
while(phase1) {
// black squares
if (getColorReflected(lightSensor) <= 14 && count <= 15 && white == 1) {
playSound(soundBlip);
count++;
white = 0;
}
if (count == 15) {
turn(1, 1, 20);
moveMotorTarget(mL, 4500, 40);
moveMotorTarget(mR, 4500, 40);
waitUntilMotorStop(mL);
waitUntilMotorStop(mR);
phase1 = false;
findTower();
}
}
//setSpeed(0);
//playSound(soundException);
}*/