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index.html
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<!DOCTYPE HTML>
<html>
<head>
<title>LD35</title>
<style type='text/css'>
</style>
<link rel="icon" href="data:;base64,iVBORw0KGgo=">
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<!--
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="apple-touch-icon" href="icons/touch-icon-iphone-60x60.png">
<link rel="apple-touch-icon" sizes="76x76" href="icons/touch-icon-ipad-76x76.png">
<link rel="apple-touch-icon" sizes="120x120" href="icons/touch-icon-iphone-retina-120x120.png">
<link rel="apple-touch-icon" sizes="152x152" href="icons/touch-icon-ipad-retina-152x152.png">
<link rel="manifest" href="manifest.json">
-->
</head>
<body>
<div id="screen"></div>
<pre>
LD35!!!!!!!!!!!
Controls:
WASD/Arrows: movement
SPACE: shoot
SHIFT: dash in direction
Controller 0 D-Pad: movement
Controller 0 lower face button: shoot
Credits:
- Adhesion: noises
- Brendo: pictures
- spacemars: more pictures
- tokken: further pictures
- steakzzz: subsequent pictures
- emarcotte: text files
- heckbringer: more text files
</pre>
<script type="text/javascript" src="lib/melonJS-3.0.1.js"></script>
<script type="text/javascript" src="lib/melonJS-debugPanel-3.0.1.js"></script>
<script type="text/javascript" src="src/game.js"></script>
<script type="text/javascript" src="src/TitleScreen.js"></script>
<script type="text/javascript" src="src/Player.js"></script>
<script type="text/javascript" src="src/Dog.js"></script>
<script type="text/javascript" src="src/PlayHUD.js"></script>
<script type="text/javascript" src="src/MeatGlob.js"></script>
<script type="text/javascript" src="src/GameResources.js"></script>
<script type="text/javascript" src="src/BGColor.js"></script>
<script type="text/javascript" src="src/IntroScreen.js"></script>
<script type="text/javascript" src="src/Destructable.js"></script>
<script type="text/javascript" src="src/RadScreen.js"></script>
<script type="text/javascript" src="src/RadScreen/GameOverScreen.js"></script>
<script type="text/javascript" src="src/RadScreen/GameWinScreen.js"></script>
<script type="text/javascript" src="src/PlayScreen.js"></script>
<script type="text/javascript" src="src/Enemy.js"></script>
<script type="text/javascript" src="src/Enemy/Bomber.js"></script>
<script type="text/javascript" src="src/Enemy/Boss.js"></script>
<script type="text/javascript" src="src/Enemy/Pouncer.js"></script>
<script type="text/javascript" src="src/Enemy/Shooter.js"></script>
<script type="text/javascript" src="src/EnemySpawnPoint.js"></script>
<script type="text/javascript" src="src/Bullet.js"></script>
<script type="text/javascript" src="src/Bullet/Bomber.js"></script>
<script type="text/javascript" src="src/Bullet/Boss.js"></script>
<script type="text/javascript" src="src/Bullet/Shooter.js"></script>
<script type="text/javascript" src="src/BoneProjectile.js"></script>
<script type="text/javascript" src="src/LevelChanger.js"></script>
<script type="text/javascript">
window.onReady(function onReady() {
game.onload();
// Mobile browser hacks
if (me.device.isMobile && !navigator.isCocoonJS) {
// Prevent the webview from moving on a swipe
window.document.addEventListener("touchmove", function (e) {
e.preventDefault();
window.scroll(0, 0);
return false;
}, false);
}
});
</script>
</body>
</html>