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FoundryVTT Module

Make things flatfooted by hovering and pressing the F key.

Changelog

v4.20.0

guess who fucked up???

v4.20.0

fix authors array and action list

v4.10.0

V10 compat

v4.0.1

bugfix

v4.0.0

add cycle alliance keybind

v3.4.3

change name.

v3.4.0

add show token/character art keybinds. return true when a keybind was executed.

v3.3.0

Refactor how keybinds are added (thanks xdy) Add cover keybind

v3.2.0

  • Fix some keybinding hints, refactor oneliners to look nicer, generalize visibility hotkey - thank you @shem#0226 / @itamarcu

v3.1.6

  • enable toggle/increase/decrease for multiple selected tokens at once

v3.1.3

  • on request of a very special someone: added a toggle to token visibility

v3.1.2

  • add additional keybindable actions to end your turn and to increase/decrease/toggle valued conditions total actions at 87 now.

v3.1.0

  • add a set of 53 bindable options for all action macros, opening the compendium browser, and toggling all not-valued conditions.

v3.0.1

  • adress breaking change in Keybind API

v3.0.0

  • adjusted for foundry v9
  • regretting making this module
  • why do I have so many updates on what should be a simple one liner.
  • actually still have only one lingle one liner
  • still mad at number of updates

v2.0.2

  • added keybindlib as a dependency

v1.3.5

  • aded a proper workflow
  • fixed deprecation warnings
  • cleaned up hover detection
  • test for ctrl modifier to not collide with the generic search hotkey

v1.2

I should test without a release...

v1.1

fixed a snafu, Release candidate 2

v1.0

acquired all code from https://github.com/basicer/foundryvtt-t-is-for-target and rewrote the important bits