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Especially for the first questions, you'd rather give a higher change to selecting two options that are 'further apart', so they are rather simple to answer.
What might be nice is if we start with questions where the choices are quite different in their outcomes, and – as the visitor makes more correct answers – trend towards choices which are closer. i.e. start easy and get harder as the game progresses.
However, this probably requires that we have more choices. If the visitor got a couple of "easy" questions wrong they'd be left with only hard questions; this could get frustrating. Or maybe this isn't such a problem since we recycle choices which weren't selected?
Absolutely! I think @ploh can have a go a creating an algorithm that weights in the difference in outcome, and recycle choices (but not too soon, you've just seen the effect! 😄 )
Especially for the first questions, you'd rather give a higher change to selecting two options that are 'further apart', so they are rather simple to answer.
What do you think @antw?
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