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It is an issue with SwiftLint, you can install it through brew (I am actually not sure if you need to do that), as for the plug-in issue refer to this realm/SwiftLint#1466 (comment)
It helped me with my local environment, but unfortunately I have encountered this exactly issue when deploying to Xcode Cloud.
Describe the bug
Adding the package to my iOS 16 project causes the error
Plug-in ended with uncaught signal: 5)
To Reproduce
Steps to reproduce the behavior:
Additional context
I'm using Version 14.3.1 on a project for iOS 16
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