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Hello!
I've recently found out that HelloImgui::ImageFromAsset method doesn't support SVG image type (at least on windows). I think such format is really must have in many scenarios, e.g. when you have to scale you app UI for different displays, only vector formats can be rasterized into textures of different sizes without quality loss
The text was updated successfully, but these errors were encountered:
Hello!
I've recently found out that HelloImgui::ImageFromAsset method doesn't support SVG image type (at least on windows). I think such format is really must have in many scenarios, e.g. when you have to scale you app UI for different displays, only vector formats can be rasterized into textures of different sizes without quality loss
The text was updated successfully, but these errors were encountered: