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bvh.h
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bvh.h
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#ifndef BVH_H
#define BVH_H
#include "rtweekend.h"
#include "hittable.h"
#include "hittable_list.h"
#include <algorithm>
class bvh_node : public hittable {
public:
bvh_node();
bvh_node(const hittable_list& list, double time0, double time1)
: bvh_node(list.objects, 0, list.objects.size(), time0, time1)
{}
bvh_node(
const std::vector<shared_ptr<hittable>>& src_objects,
size_t start, size_t end, double time0, double time1);
virtual bool hit(
const ray& r, double t_min, double t_max, hit_record& rec) const override;
virtual bool bounding_box(double time0, double time1, aabb& output_box) const override;
public:
shared_ptr<hittable> left;
shared_ptr<hittable> right;
aabb box;
};
bool bvh_node::bounding_box(double time0, double time1, aabb& output_box) const {
output_box = box;
return true;
}
bool bvh_node::hit(const ray& r, double t_min, double t_max, hit_record& rec) const {
if (!box.hit(r, t_min, t_max)) {
return false;
}
bool hit_left = left->hit(r, t_min, t_max, rec);
bool hit_right = right->hit(r, t_min, hit_left ? rec.t : t_max, rec);
return hit_left || hit_right;
}
inline bool box_compare(const shared_ptr<hittable> a, const shared_ptr<hittable> b, int axis) {
aabb box_a;
aabb box_b;
if (!a->bounding_box(0,0,box_a) || !b->bounding_box(0,0,box_b)) {
std::cerr << "No bounding box in bvh_node constructor.\n";
}
return box_a.min().e[axis] < box_b.min().e[axis];
}
bool box_x_compare (const shared_ptr<hittable> a, const shared_ptr<hittable> b) {
return box_compare(a, b, 0);
}
bool box_y_compare (const shared_ptr<hittable> a, const shared_ptr<hittable> b) {
return box_compare(a, b, 1);
}
bool box_z_compare (const shared_ptr<hittable> a, const shared_ptr<hittable> b) {
return box_compare(a, b, 2);
}
bvh_node::bvh_node(
const std::vector<shared_ptr<hittable>>& src_objects,
size_t start, size_t end, double time0, double time1) {
auto objects = src_objects; // Create a modifiable array of the source scene objects
int axis = random_int(0,2);
auto comparator = (axis == 0) ? box_x_compare
: (axis == 1) ? box_y_compare
: box_z_compare;
size_t object_span = end - start;
if (object_span == 1) {
left = right = objects[start];
} else if (object_span == 2) {
if (comparator(objects[start], objects[start+1])) {
left = objects[start];
right = objects[start+1];
} else {
left = objects[start+1];
right = objects[start];
}
} else {
std::sort(objects.begin() + start, objects.begin() + end, comparator);
auto mid = start + object_span/2;
left = make_shared<bvh_node>(objects, start, mid, time0, time1);
right = make_shared<bvh_node>(objects, mid, end, time0, time1);
}
aabb box_left, box_right;
if ( !left->bounding_box (time0, time1, box_left)
|| !right->bounding_box(time0, time1, box_right)) {
std::cerr << "Nou bounding box in bvh_node constructor.\n";
}
box = surrounding_box(box_left, box_right);
}
#endif