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lines changed Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ This fork is specifically set up for building on macOS. All references to CUDA h
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Tested on Xcode 12.2 on macOS 10.15.
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- < iframe src = " https://giphy.com/embed /ccjpXXMEhVpYaJsARV " width = " 480 " height = " 302 " frameBorder = " 0 " class = " giphy-embed " allowFullScreen ></ iframe >< p >< a href = " https://giphy.com/gifs/ccjpXXMEhVpYaJsARV " >via GIPHY</ a ></ p >
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+ ![ ] ( https://media2. giphy.com/media /ccjpXXMEhVpYaJsARV/giphy.gif?cid=790b7611be7f642ee71792bcd1e5a256991de528bc76d207&rid= giphy.gif&ct=g )
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Prerequisites
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@@ -43,4 +43,4 @@ Note: The C# wrapper built using .NET 5.0 on macOS did not work for me. Using Wi
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Run
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---
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- Start Unity and open ` .\Unity\PhysX ` project and try out the sample scenes.
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+ Start Unity and open ` .\Unity\PhysX ` project and try out the sample scenes.
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