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committedJun 14, 2021
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‎.gitignore

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@@ -1,28 +1,32 @@
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**/PhysX/[Ll]ibrary
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**/PhysX/[Tt]emp
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**/PhysX/[Oo]bj
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**/PhysX/[Bb]uild
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**/PhysX/[Bb]uilds
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**/PhysX/[Ll]ogs
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**/PhysX/[Mm]emoryCaptures
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# Bin, Build and obj directories
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[Bb]uild
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[Bb]in
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**/obj
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Build/*
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Bin
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!*/*.gitkeep
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**/Unity/PhysX Plugin/[Ll]ibrary/
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**/Unity/PhysX Plugin/[Tt]emp/
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**/Unity/PhysX Plugin/[Oo]bj/
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**/Unity/PhysX Plugin/[Bb]uild/
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**/Unity/PhysX Plugin/[Bb]uilds/
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**/Unity/PhysX Plugin/[Ll]ogs/
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**/Unity/PhysX Plugin/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!**/[Aa]ssets/**/*.meta
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.vcxproj
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*.vsconfig
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*.unityproj
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*.sln
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*.suo
@@ -36,6 +40,7 @@ ExportedObj/
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*.mdb
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*.opendb
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*.VC.db
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*.vsconfig
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# Unity3D generated meta files
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*.pidb.meta
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sysinfo.txt
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# Builds
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*.unitypackage
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*.apk
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# Crashlytics generated file
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crashlytics-build.properties
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# Trash
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PhysX/Unity/PhysX/Assets/Resources/BillingMode.json
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PhysX/Unity/PhysX/Assets/Resources/BillingMode.json.meta
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