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Scene timescale in SF6 only affects the menus, not the fighting itself #1097

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archerdom opened this issue Jul 24, 2024 · 0 comments
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@archerdom
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Describe the bug
The timescale setting doesn't affect the fighting engine bit, only the menus - is it a separate loop that runs and so is not touched by it.

Identify the REFramework version
dcc84ba

re2_framework_log.txt

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