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snake_game.py
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#snake game
from turtle import *
from random import randrange
from freegames import square,vector
food = vector(0,0)
snake=[vector(10,0)]
aim=vector(0,-10)
def change(x,y):
aim.x= x
aim.y =y
def inside(head):
"Return True if head inside boundaries"
return -200<head.x<190 and -200<head.y<190
def move():
"Move snake forward in one segment"
head = snake[-1].copy()
head.move(aim)
if not inside(head) or head in snake:
square(head.x,head.y,9,'red')
update()
return
snake.append(head)
if head==food:
print('snake',len(snake))
food.x= randrange(-15,15)*10
food.y= randrange(-15,15)*10
else:
snake.pop(0)
clear()
for body in snake:
square(body.x,body.y,9,'green')
square(food.x, food.y, 9, 'red')
update()
ontimer(move, 100)
hideturtle()
tracer(False)
listen()
onkey(lambda :change(10,0),'Right')
onkey(lambda: change(-10, 0), 'Left')
onkey(lambda: change(0, 10), 'Up')
onkey(lambda: change(0, -10), 'Down')
move()
done()