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Releases: post-kerbin-mining-corporation/NearFutureElectrical

NearFutureElectrical 1.0.3

11 Sep 20:47
b2e1dba
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  • Updated B9PartSwitch to 2.10.0
  • Updated DynamicBatteryStorage to 2.0.6
  • Made use of B9PS 2.9+ features for reactors (colours, labels)

NearFutureElectrical 1.0.2

09 Jul 21:13
3d96754
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  • Updated B9PartSwitch to 2.8.0
  • Updated DynamicBatteryStorage to 2.0.0
    • Complete rebuild
    • Mod now acts as a general power and thermal design tool as well as its previous functions
    • Added toolbar icon to open a Vessel Systems Management window
    • Vessel Systems Management Window
      • Allows player to view relevant Thermal and Electrical summary of the current vessel in VAB or flight
      • Electrical summary:
        • Shows whole-vessel power flows, separated into consumption and generation
        • VAB panel has a tool to simulate distance effects on solar panel efficiency
        • Estimates time to drain or time to charge batteries
        • Can drill down to part categories (eg. Solar Panels, Harvesters, etc)
        • Can drill down to individual parts
        • Handles these module types
          • Stock: ModuleDeployableSolarPanel, ModuleGenerator, ModuleResourceConverter, ModuleActiveRadiator, ModuleResourceHarvester, ModuleCommand, ModuleLight, ModuleDataTransmitter, ModuleEnginesFX, ModuleAlternator
          • NF Suite: ModuleCurvedSolarPanel, FissionGenerator, ModuleRadioisotopeGenerator, ModuleCryoTank, ModuleAntimatterTank, ModuleChargeableEngine, ModuleDeployableCentrifuge, DischargeCapacitor (partial)
          • RealBattery: RealBattery
          • Other: KopernicusSolarPanel
      • Thermal mode:
        • Shows whole-vessel core heat flows, separated into draw and generation
        • Can drill down to part categories (eg. Solar Panels, Harvesters, etc)
        • Can drill down to individual parts
        • NOTE: does not handle non-core heat(eg re-entry, engines, solar)
        • NOTE: does not make a distinction between adjacent-only radiators and full-vessel radiators
        • Handles relevant module types
          • Stock: ModuleCoreHeat (Passive heat only eg RTG), ModuleResourceConverter, ModuleActiveRadiator, ModuleResourceHarvester
          • NF Suite: FissionReactor, ModuleFusionCore
    • Customize settings with DynamicBatteryStorageSettings.cfg
  • Fixed an older dll being shipped with the mod
  • Capacitor recharge can now be enabled or disabled in the VAB

NearFutureElectrical 1.0.1

17 Apr 18:55
c8ffe2f
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  • KSP 1.7.x rebuild
  • Updated DynamicBatteryStorage to 1.4.1
  • Updated B9PartSwitch to 2.7.0

NearFutureElectrical 1.0.0

01 Apr 16:10
5951cba
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  • Final content update
  • Updated ModuleManager to 4.0.2
  • Some restructuring of files and assets, ensure you delete old NFE installations
  • 3.75m battery was soft-deprecated, if you need one, there is a better one in Restock+
  • Capacitors were completely remodeled and retextured
  • Batteries were completely remodeled and retextured
  • Nuclear fuel containers were retextured
  • Nuclear reprocessor was partially remodeled and fully retextured
  • ASRTG was retextured
  • Tuned textures for reactors to be more consistent with Restock palette
  • Most textures recompressed from source with higher quality compressor
  • Capacitor module no longer uses legacy animations for indicator lights, uses ModuleColorChanger instead
  • Nuclear fuel containers now animate lights depending on amount of fuel or waste in the container

NearFutureElectrical 0.10.6

21 Jan 17:04
3a2b303
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Merge pull request #107 from ChrisAdderley/dev

Release 0.10.6

NearFutureElectrical 0.10.5

17 Jan 18:57
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0.6.2: Merge pull request #15 from ChrisAdderley/dev

20 Feb 21:13
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  • Updated CRP version
  • Improvements to stability of power generation at high warp
  • Support for fancy NTRs if KerbalAtomics is installed