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Copy pathTiles.tscn
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Tiles.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/tileset.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 32, 32 )
[node name="Tiles" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 0, 64, 64 )
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 65, 0 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 64, 64, 64 )
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite2/StaticBody2D"]
shape = SubResource( 1 )