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can be achieved by reading current prefab stage via PrefabStageUtility
#if UNITY_2021_2_OR_NEWER
using PrefabStage = UnityEditor.SceneManagement.PrefabStage;
#elif UNITY_2018_3_OR_NEWER
using PrefabStage = UnityEditor.Experimental.SceneManagement.PrefabStage;
#else
#error The current Unity version does not support PrefabStage.
#endif
The text was updated successfully, but these errors were encountered:
can be achieved by reading current prefab stage via PrefabStageUtility
The text was updated successfully, but these errors were encountered: