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Followed the instructions in the wiki it is possible to integrate PostProcessing into A-Frame, everything work as expected, but when entering VR mode the screen is completely white.
Hi, that wiki page is quite old and proper VR support hasn't been implemented in postprocessing yet. VR hasn't been the focus of this project and implementing it isn't straight forward.
I have opened a ticket for gathering information about implementing VR to move this forward -- closing in favor of #677
Description of the bug
Followed the instructions in the wiki it is possible to integrate PostProcessing into A-Frame, everything work as expected, but when entering VR mode the screen is completely white.
To reproduce
Go to the example linked in the Wiki: https://jsfiddle.net/a38r5cb6/ and try to enter VR.
Same behaviour on Quest 3
Expected behavior
VR mode and desktop mode should be equal
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