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Answered by
vanruesc
Apr 5, 2023
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MSAA supersamples the depth buffer. This article provides a good overview of the technique.
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Answer selected by
Beilinson
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MSAA supersamples the depth buffer. This article provides a good overview of the technique.
antialias: true
only applies to the canvas. TheRenderPass
inpostprocessing
renders geometry to an off-screen render target which may use MSAA via the samples setting. This setting is currently exposed throughEffectComposer.multisampling
. MSAA solely applies to the edges of triangles and fully relies on depth. Copying a processed image from a render target to the canvas is done by rendering a single triangle that covers the whole screen. MSAA won't be able to do anything in this case.depth: false
) because it isn't needed for the blit operation, as explained abov…