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webgl-2d contexts should support createPattern(). A context's fillStyle can be set to a pattern instance to fill draw calls.
Example: https://developer.mozilla.org/samples/canvas-tutorial/4_11_canvas_createpattern.html
Docs: https://developer.mozilla.org/en-US/docs/Web/API/CanvasPattern https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D#createPattern()
The text was updated successfully, but these errors were encountered:
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webgl-2d contexts should support createPattern(). A context's fillStyle can be set to a pattern instance to fill draw calls.
Example:
https://developer.mozilla.org/samples/canvas-tutorial/4_11_canvas_createpattern.html
Docs:
https://developer.mozilla.org/en-US/docs/Web/API/CanvasPattern
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D#createPattern()
The text was updated successfully, but these errors were encountered: