From c77ef04d25b02b64b15ffd7fddbf6f3bd5cfe6f5 Mon Sep 17 00:00:00 2001 From: JWS Date: Sat, 30 Nov 2019 14:47:58 -0600 Subject: [PATCH] #ifdef for Unity editor --- Assets/Scripts/System/sampleManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/System/sampleManager.cs b/Assets/Scripts/System/sampleManager.cs index f6a18155..26f03775 100644 --- a/Assets/Scripts/System/sampleManager.cs +++ b/Assets/Scripts/System/sampleManager.cs @@ -119,7 +119,7 @@ void loadSampleDictionary(string dir, string pathtype) { for (int i = 0; i < subdirs.Length; i++) { #if UNITY_ANDROID string s = subdirs[i].Replace(dir + "/", ""); -#elif UNITY_STANDALONE_WIN +#elif UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN string s = subdirs[i].Replace(dir + "\\", ""); #endif sampleDictionary[s] = new Dictionary();