diff --git a/README.md b/README.md index 8a931ef..040b9a2 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,12 @@ # RocksRocketsAndRayguns -Multiplayer VR Spaceship and Rock shooter, focus on support for GearVR but will work on other platforms. +Multiplayer VR Spaceship and Rock shooter with Machine learning AI for NPC rockets, focus is on support for Oculus Quest but the original release supported GearVR and the project can be built for other VR platforms and will run and has support and is playable on non-VR systems as well. Available on Sidequest at the link below. + +https://sidequestvr.com/app/2240/rocks-rockets-and-rayguns [![IMAGE ALT TEXT](http://img.youtube.com/vi/k03XqD0PCIc/0.jpg)](http://www.youtube.com/watch?v=k03XqD0PCIc "Rocks Rockets And Rayguns") -I got tired of waiting for sphereFACE be released so I decided to make my own. [UPDATE] it has finally been released. +I got tired of waiting for the kickstarer game sphereFACE to be released so I decided to make my own. The game sphereFace has now been released and can be acquired at the links below. http://sphereFACE.com https://voxelstorm.itch.io/sphereface @@ -15,23 +17,27 @@ https://www.kickstarter.com/projects/voxelstorm/sphereface ![screenshot](/../master/vr_screenshot_01.jpg?raw=true) -Uses spherical angular motion physics for all objects. Player's VR head is located at the center of a sphere and all objects orbit around. +This game uses spherical angular motion physics for all objects. Player's VR head is located at the center of a sphere and all objects orbit around. ![screenshot](/../master/sphere.jpg?raw=true) -Uses 3 Skyboxes https://www.assetstore.unity3d.com/en/#!/content/25142 by Bright Shining Star http://brightshiningstar.webs.com +Uses 3 Skyboxes & 3 Skyboxes 2 https://assetstore.unity.com/packages/2d/textures-materials/sky/3-skyboxes-25142 & https://assetstore.unity.com/packages/2d/textures-materials/sky/3-skyboxes-25142 by Bright Shining Star http://brightshiningstar.webs.com -Sound effects by bxfr http://www.bfxr.net/ +Sound effects created with bxfr http://www.bfxr.net/ Engine sound from Oculus Audio Pack 1 https://developer3.oculus.com/downloads/audio/1.0/Oculus_Audio_Pack_1/ -Models made in Blender http://blender.org/ +Models were created in Blender http://blender.org/ -Music by Andrew Surine +Music provided by Andrew Surine https://spaaace.bandcamp.com/ https://soundcloud.com/user-860031864 +Machine Learning AI provided by Unity Technologies + +https://github.com/Unity-Technologies/ml-agents + This game is not licensed by Atari. Links