From 41736cf1c6bc9292434a50bf1ea07b7b1b1c875f Mon Sep 17 00:00:00 2001 From: S-Florian Date: Wed, 10 May 2017 14:12:07 +0430 Subject: [PATCH 01/40] Fixes #66 --- .../Assets/Scripts/LevelGenerator.cs | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/Platformer_001/Assets/Scripts/LevelGenerator.cs b/Platformer_001/Assets/Scripts/LevelGenerator.cs index bdb546a..77cb45e 100644 --- a/Platformer_001/Assets/Scripts/LevelGenerator.cs +++ b/Platformer_001/Assets/Scripts/LevelGenerator.cs @@ -1,7 +1,10 @@ using System; using System.Collections.Generic; using UnityEngine; -using UnityEditor; + +#if UNITY_EDITOR + using UnityEditor; +#endif public class LevelGenerator : MonoBehaviour { [Serializable] @@ -135,14 +138,16 @@ private void LoadConfig() { light.transform.rotation = Quaternion.LookRotation (config.beleuchtung.sonnenlichtRichtung); } - if (config.hintergrund != null) { - var backgroundTex = AssetDatabase.LoadAssetAtPath(config.hintergrund, typeof(Sprite)); + #if UNITY_EDITOR + if (config.hintergrund != null) { + var backgroundTex = AssetDatabase.LoadAssetAtPath(config.hintergrund, typeof(Sprite)); - if (backgroundLeft != null && backgroundRight != null) { - backgroundLeft.sprite = (Sprite) backgroundTex; - backgroundRight.sprite = (Sprite) backgroundTex; + if (backgroundLeft != null && backgroundRight != null) { + backgroundLeft.sprite = (Sprite) backgroundTex; + backgroundRight.sprite = (Sprite) backgroundTex; + } } - } + #endif } } From ea8ab54e685a020c37aa338533e67f3275cbeb8f Mon Sep 17 00:00:00 2001 From: S-Florian Date: Wed, 24 May 2017 11:44:12 +0200 Subject: [PATCH 02/40] =?UTF-8?q?UnityEditor.*=20Zeug=20mit=20anderer=20L?= =?UTF-8?q?=C3=B6sung=20ersetzt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Testszene(LevelGenerator).unity | 5 +++-- Platformer_001/Assets/Scripts/LevelConfig.cs | 2 +- .../Assets/Scripts/LevelGenerator.cs | 18 ++++++++---------- .../Background/Background.png.meta | 10 +++++++++- .../Level Tiles/Test/Test_level.json | 2 +- 5 files changed, 22 insertions(+), 15 deletions(-) diff --git a/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity b/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity index 7446267..68e47cf 100644 --- a/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity +++ b/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity @@ -380,7 +380,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 178fa22e5bd970a4589abe5208902dab, type: 3} m_Name: m_EditorClassIdentifier: - levelMap: {fileID: 2800000, guid: f7c6fb01eb0097a448a5c2600dd7434b, type: 3} + levelMap: {fileID: 2800000, guid: f67de0eda007c4f4b9b049627ebfc0e2, type: 3} levelConfig: {fileID: 4900000, guid: 92244097c2d9bb34cb7386df95411f29, type: 3} backgroundLeft: {fileID: 653868773} backgroundRight: {fileID: 1768509499} @@ -430,6 +430,8 @@ MonoBehaviour: prefab: {fileID: 1792102471104630, guid: c7876e361f641a843950a49414b9a42a, type: 2} - type: 1 prefab: {fileID: 1967912431008734, guid: 4ab129c002285f14f9c17592c97c6f5e, type: 2} + backgroundImages: + - {fileID: 21300000, guid: 39b71b37258efbc4fa8352f20d1ce00c, type: 3} tileSize: 2 spawnPoint: {x: 0, y: 0} --- !u!4 &993892591 @@ -548,7 +550,6 @@ MonoBehaviour: m_EditorClassIdentifier: parent: {fileID: 2123089775} offset: {x: 0, y: 0, z: 0} - multiplier: 0 --- !u!1 &1506076118 GameObject: m_ObjectHideFlags: 0 diff --git a/Platformer_001/Assets/Scripts/LevelConfig.cs b/Platformer_001/Assets/Scripts/LevelConfig.cs index e56d86d..1734cca 100644 --- a/Platformer_001/Assets/Scripts/LevelConfig.cs +++ b/Platformer_001/Assets/Scripts/LevelConfig.cs @@ -12,5 +12,5 @@ public struct LevelLighting { public struct LevelConfig { public string name; public LevelLighting beleuchtung; - public string hintergrund; + public int hintergrund; } diff --git a/Platformer_001/Assets/Scripts/LevelGenerator.cs b/Platformer_001/Assets/Scripts/LevelGenerator.cs index 77cb45e..c5a3a5d 100644 --- a/Platformer_001/Assets/Scripts/LevelGenerator.cs +++ b/Platformer_001/Assets/Scripts/LevelGenerator.cs @@ -2,10 +2,6 @@ using System.Collections.Generic; using UnityEngine; -#if UNITY_EDITOR - using UnityEditor; -#endif - public class LevelGenerator : MonoBehaviour { [Serializable] public enum LevelObjectType { @@ -41,6 +37,7 @@ public struct PrefabDefault { [Header("Zuordnungen")] public ColourToObject[] colourObjectMap; public PrefabDefault[] defaultPrefabs; + public Sprite[] backgroundImages; [Header("Sonstige Parameter")] [Range(1, 20)] @@ -128,7 +125,7 @@ private void DecodeMapInfo(Color32 pixel, int x, int y) { private void LoadConfig() { if (levelConfig != null) { - var config = JsonUtility.FromJson (levelConfig.text); + var config = JsonUtility.FromJson(levelConfig.text); print ("Levelname ist: " + config.name); if (config.beleuchtung.sonnenlicht) { @@ -137,17 +134,18 @@ private void LoadConfig() { light.type = LightType.Directional; light.transform.rotation = Quaternion.LookRotation (config.beleuchtung.sonnenlichtRichtung); } - - #if UNITY_EDITOR - if (config.hintergrund != null) { - var backgroundTex = AssetDatabase.LoadAssetAtPath(config.hintergrund, typeof(Sprite)); + + if (config.hintergrund != null) { + int index = config.hintergrund; + if (index >= 0 && index < backgroundImages.Length) { + var backgroundTex = backgroundImages[index]; if (backgroundLeft != null && backgroundRight != null) { backgroundLeft.sprite = (Sprite) backgroundTex; backgroundRight.sprite = (Sprite) backgroundTex; } } - #endif + } } } diff --git a/Platformer_001/Assets/Sprites (Texturen)/Background/Background.png.meta b/Platformer_001/Assets/Sprites (Texturen)/Background/Background.png.meta index 957a512..2d44538 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Background/Background.png.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/Background/Background.png.meta @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -1 wrapMode: 1 @@ -58,6 +58,14 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Test/Test_level.json b/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Test/Test_level.json index 548573a..6462bfc 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Test/Test_level.json +++ b/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Test/Test_level.json @@ -8,5 +8,5 @@ "z": 0.5 } }, - "hintergrund": "Assets/Sprites (Texturen)/Background/Background 1.png" + "hintergrund": 0 } \ No newline at end of file From 629603806e0466f4e70b91b2d02d2aba0a208590 Mon Sep 17 00:00:00 2001 From: M-Lampert Date: Wed, 24 May 2017 11:50:02 +0200 Subject: [PATCH 03/40] BugFixEndlosmodus Krokodile spawnen noch auf falschen Platformen. Ich gebe jetzt den Ortsvector aus um zu schauen wo sie spawnen --- Platformer_001/Assets/Scripts/Endlosmodus.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Platformer_001/Assets/Scripts/Endlosmodus.cs b/Platformer_001/Assets/Scripts/Endlosmodus.cs index 9101da0..4a4328c 100644 --- a/Platformer_001/Assets/Scripts/Endlosmodus.cs +++ b/Platformer_001/Assets/Scripts/Endlosmodus.cs @@ -96,7 +96,9 @@ void Spawn() { } } if (size >= 7 && Random.value > .5f) { - Instantiate (crocodile, new Vector3 (lastX - 3, height + 3, 0), new Quaternion ()); + Vector3 crocvec = new Vector3 (lastX - 3, height + 3, 0); + Instantiate (crocodile, crocvec, new Quaternion ()); + print (crocvec); } } } From bb7264e63e6520acff7180dd3154fbc7199b2a73 Mon Sep 17 00:00:00 2001 From: Pablo Date: Wed, 24 May 2017 11:50:16 +0200 Subject: [PATCH 04/40] =?UTF-8?q?Gegnerzerst=C3=B6rung=20...=20aktiviert!?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 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.../Effekte/Tod-Partikel.prefab | 2730 +++++++++++++++++ .../Effekte/Tod-Partikel.prefab.meta | 8 + 3 files changed, 2753 insertions(+) create mode 100644 Platformer_001/Assets/Sprites (Texturen)/Effekte/Tod-Partikel.prefab create mode 100644 Platformer_001/Assets/Sprites (Texturen)/Effekte/Tod-Partikel.prefab.meta diff --git a/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity b/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity index d81f62c..56590d1 100644 --- a/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity +++ b/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity @@ -103,6 +103,11 @@ Prefab: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 114689621667916028, guid: 69447e927c1931b44b083bcc73254aff, + type: 2} + propertyPath: todEvent.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} - target: {fileID: 4433178920058282, guid: 69447e927c1931b44b083bcc73254aff, type: 2} 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a/Platformer_001/Assets/Sprites (Texturen)/Effekte/Tod-Partikel.prefab.meta b/Platformer_001/Assets/Sprites (Texturen)/Effekte/Tod-Partikel.prefab.meta new file mode 100644 index 0000000..35c92af --- /dev/null +++ b/Platformer_001/Assets/Sprites (Texturen)/Effekte/Tod-Partikel.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0f74e3b85f205734ca0a44ab02e7343d +timeCreated: 1495619800 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: From 4bd34f6095f5a82979890ca25fa0e7907f35bdf1 Mon Sep 17 00:00:00 2001 From: S-Florian Date: Wed, 24 May 2017 12:04:37 +0200 Subject: [PATCH 06/40] Partikel werden gespawnt --- .../Scenes (Level)/Testszene(Schaden).unity | 45 ++++++++++++++++++- .../Assets/Scripts/PartikelSpawner.cs | 11 +++++ .../Assets/Scripts/PartikelSpawner.cs.meta | 12 +++++ 3 files changed, 67 insertions(+), 1 deletion(-) create mode 100644 Platformer_001/Assets/Scripts/PartikelSpawner.cs create mode 100644 Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta diff --git a/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity b/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity index 56590d1..243e1c4 100644 --- a/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity +++ b/Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity @@ -148,16 +148,59 @@ Prefab: - target: {fileID: 114689621667916028, guid: 69447e927c1931b44b083bcc73254aff, type: 2} propertyPath: todEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Mode - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 114689621667916028, guid: 69447e927c1931b44b083bcc73254aff, type: 2} propertyPath: todEvent.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} + - target: {fileID: 114689621667916028, guid: 69447e927c1931b44b083bcc73254aff, + type: 2} + propertyPath: todEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: 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System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PartikelSpawner : MonoBehaviour { + public GameObject systemPrefab; + + public void Spawnen(Transform ort) { + Instantiate(systemPrefab, new Vector3(ort.position.x, ort.position.y, ort.position.z), Quaternion.identity); + } +} diff --git a/Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta b/Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta new file mode 100644 index 0000000..2561269 --- /dev/null +++ b/Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 5a3e7cd7278d40e438deb62361567e64 +timeCreated: 1495620043 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From b4c43a5c2cbf27367290720f785b8ba920df3de0 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Wed, 24 May 2017 14:43:43 +0200 Subject: [PATCH 07/40] Dateiorganisation --- Platformer_001/Assets/MusicGenerator.cs | 78 ------------------ Platformer_001/Assets/MusicGenerator.cs.meta | 12 --- .../{ => Sprites (Texturen)}/RGW_Logo.jpg | Bin .../RGW_Logo.jpg.meta | 34 +++++++- 4 files changed, 33 insertions(+), 91 deletions(-) delete mode 100644 Platformer_001/Assets/MusicGenerator.cs delete mode 100644 Platformer_001/Assets/MusicGenerator.cs.meta rename Platformer_001/Assets/{ => Sprites (Texturen)}/RGW_Logo.jpg (100%) rename Platformer_001/Assets/{ => Sprites (Texturen)}/RGW_Logo.jpg.meta (64%) diff --git a/Platformer_001/Assets/MusicGenerator.cs b/Platformer_001/Assets/MusicGenerator.cs deleted file mode 100644 index 774edd3..0000000 --- a/Platformer_001/Assets/MusicGenerator.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using System; -using UnityEngine; - -public class MusicGenerator : MonoBehaviour { - - // Use this for initialization - void Start () { - DontDestroyOnLoad (transform.gameObject); - r = new System.Random(); - calcGain = gain; - } - - public double frequency = 440; - - [Range(0.01f,5f)] - public double gain = 1; - private double calcGain; - - private double increment; - private double phase; - private double sampling_frequency = 48000; - - public double ticksPerBar = 50; - public double ticks; - private bool noteChanged = true; - - private double[] notes = { - 261.63, - 293.66, - 329.63, - 349.23, - 392, - 440, - 493.88 - }; - - public enum audioMethod{ - Sinus, - Sqrt - } - - private System.Random r; - - void FixedUpdate() { - ticks += Time.deltaTime; - while (ticks > ticksPerBar) { - ticks -= ticksPerBar; - noteChanged = false; - } - if (ticks < 5 && !noteChanged) { - int nextIndex = r.Next (0, 6); - print (notes[nextIndex]); - frequency = notes [nextIndex]; - noteChanged = !noteChanged; - calcGain = r.Next(0, 6) != 0 ? gain : 0; - } - } - - void OnAudioFilterRead(float[] data, int channels) - { - if (ticksPerBar > 0) { - // update increment in case frequency has changed - increment = frequency * 2 * Math.PI / sampling_frequency; - for (var i = 0; i < data.Length; i += channels) { - phase += increment; - // this is where we copy audio data to make them “available” to Unity - data [i] = (float)(calcGain * Math.Sin (phase)); - // if we have stereo, we copy the mono data to each channel - if (channels == 2) - data [i + 1] = data [i]; - if (phase > 2 * Math.PI) - phase = 0; - } - } - } -} diff --git a/Platformer_001/Assets/MusicGenerator.cs.meta b/Platformer_001/Assets/MusicGenerator.cs.meta deleted file mode 100644 index 16d86af..0000000 --- a/Platformer_001/Assets/MusicGenerator.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4b19cf6c4959c48f8accd8fd937df8b2 -timeCreated: 1489246323 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Platformer_001/Assets/RGW_Logo.jpg b/Platformer_001/Assets/Sprites (Texturen)/RGW_Logo.jpg similarity index 100% rename from Platformer_001/Assets/RGW_Logo.jpg rename to Platformer_001/Assets/Sprites (Texturen)/RGW_Logo.jpg diff --git a/Platformer_001/Assets/RGW_Logo.jpg.meta b/Platformer_001/Assets/Sprites (Texturen)/RGW_Logo.jpg.meta similarity index 64% rename from Platformer_001/Assets/RGW_Logo.jpg.meta rename to Platformer_001/Assets/Sprites (Texturen)/RGW_Logo.jpg.meta index 094ffa0..65f0705 100644 --- a/Platformer_001/Assets/RGW_Logo.jpg.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/RGW_Logo.jpg.meta @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 1 aniso: -1 mipBias: -1 wrapMode: 1 @@ -58,6 +58,38 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] From ba24927a9b9959923d97e902b409c139c2a2a7f5 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Wed, 24 May 2017 14:58:28 +0200 Subject: [PATCH 08/40] =?UTF-8?q?Men=C3=BCskaliersystemoptimierung?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Scenes (Level)/Game_Over_Screen.unity | 6 +- .../Assets/Scenes (Level)/Hauptmenue.unity | 58 +++++++++++-------- .../Assets/Scenes (Level)/Levelauswahl.unity | 14 ++--- .../Assets/Scenes (Level)/Optionen.unity | 28 +++------ .../Assets/Scenes (Level)/Spielen.unity | 16 ++--- Platformer_001/Assets/Scripts/Test.cs | 26 --------- Platformer_001/Assets/Scripts/Test.cs.meta | 12 ---- 7 files changed, 61 insertions(+), 99 deletions(-) delete mode 100644 Platformer_001/Assets/Scripts/Test.cs delete mode 100644 Platformer_001/Assets/Scripts/Test.cs.meta diff --git a/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen.unity b/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen.unity index f6ceb47..3014199 100644 --- a/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen.unity +++ b/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen.unity @@ -791,12 +791,12 @@ MonoBehaviour: m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 4 - m_ReferenceResolution: {x: 800, y: 600} + m_ReferenceResolution: {x: 400, y: 300} m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 + m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 diff --git a/Platformer_001/Assets/Scenes (Level)/Hauptmenue.unity b/Platformer_001/Assets/Scenes (Level)/Hauptmenue.unity index 961ef5e..ebca115 100644 --- a/Platformer_001/Assets/Scenes (Level)/Hauptmenue.unity +++ b/Platformer_001/Assets/Scenes (Level)/Hauptmenue.unity @@ -683,10 +683,22 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: frequency: 660 - frequencies: [] gain: 0.05 + calcGain: 0 + increment: 0 + phase: 0 + sampling_frequency: 48000 ticksPerBar: 40 ticks: 0 + noteChanged: 1 + notes: + - 261.63 + - 293.66 + - 329.63 + - 349.23 + - 392 + - 440 + - 493.88 --- !u!4 &554345936 Transform: m_ObjectHideFlags: 0 @@ -785,10 +797,22 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: frequency: 440 - frequencies: [] gain: 0.05 + calcGain: 0 + increment: 0 + phase: 0 + sampling_frequency: 48000 ticksPerBar: 40 ticks: 0 + noteChanged: 1 + notes: + - 261.63 + - 293.66 + - 329.63 + - 349.23 + - 392 + - 440 + - 493.88 --- !u!4 &576964512 Transform: m_ObjectHideFlags: 0 @@ -1022,7 +1046,7 @@ Prefab: - target: {fileID: 114777996681731564, guid: 6e9a9ca797e19409ab4a57e3e2514158, type: 2} propertyPath: frequency - value: 493.883 + value: 440 objectReference: {fileID: 0} - target: {fileID: 1268554338503252, guid: 6e9a9ca797e19409ab4a57e3e2514158, type: 2} propertyPath: m_IsActive @@ -2041,12 +2065,12 @@ MonoBehaviour: m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 - m_ReferencePixelsPerUnit: 100 + m_UiScaleMode: 1 + m_ReferencePixelsPerUnit: 50 m_ScaleFactor: 4 - m_ReferenceResolution: {x: 800, y: 600} + m_ReferenceResolution: {x: 400, y: 300} m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 + m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 @@ -2244,7 +2268,6 @@ GameObject: - component: {fileID: 2056605745} - component: {fileID: 2056605747} - component: {fileID: 2056605746} - - component: {fileID: 2056605749} m_Layer: 5 m_Name: Image m_TagString: Untagged @@ -2265,10 +2288,10 @@ RectTransform: m_Father: {fileID: 1890847562} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.00015306, y: -0.0000019073} - m_SizeDelta: {x: 313.5, y: 194} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2056605746 MonoBehaviour: @@ -2303,14 +2326,3 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2056605744} ---- !u!114 &2056605749 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 2056605744} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1bd6dfc0709e5d24fa2f97843a1540bb, type: 3} - m_Name: - m_EditorClassIdentifier: diff --git a/Platformer_001/Assets/Scenes (Level)/Levelauswahl.unity b/Platformer_001/Assets/Scenes (Level)/Levelauswahl.unity index a3f256e..35b8e57 100644 --- a/Platformer_001/Assets/Scenes (Level)/Levelauswahl.unity +++ b/Platformer_001/Assets/Scenes (Level)/Levelauswahl.unity @@ -799,10 +799,10 @@ RectTransform: m_Father: {fileID: 1712992897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.0000060797, y: 0.0012543} - m_SizeDelta: {x: 251, y: 129.25} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &773889089 MonoBehaviour: @@ -1229,12 +1229,12 @@ MonoBehaviour: m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 4 - m_ReferenceResolution: {x: 800, y: 600} + m_ReferenceResolution: {x: 400, y: 300} m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 + m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 diff --git a/Platformer_001/Assets/Scenes (Level)/Optionen.unity b/Platformer_001/Assets/Scenes (Level)/Optionen.unity index 4fd091f..b961b54 100644 --- a/Platformer_001/Assets/Scenes (Level)/Optionen.unity +++ b/Platformer_001/Assets/Scenes (Level)/Optionen.unity @@ -717,12 +717,12 @@ MonoBehaviour: m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 4 - m_ReferenceResolution: {x: 800, y: 600} + 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0.5, y: 0.5} --- !u!114 &1957532895 MonoBehaviour: @@ -972,14 +971,3 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1957532893} ---- !u!114 &1957532897 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1957532893} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1bd6dfc0709e5d24fa2f97843a1540bb, type: 3} - m_Name: - m_EditorClassIdentifier: diff --git a/Platformer_001/Assets/Scenes (Level)/Spielen.unity b/Platformer_001/Assets/Scenes (Level)/Spielen.unity index 5d32dee..d09ae6c 100644 --- a/Platformer_001/Assets/Scenes (Level)/Spielen.unity +++ b/Platformer_001/Assets/Scenes (Level)/Spielen.unity @@ -170,12 +170,12 @@ MonoBehaviour: m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 4 - m_ReferenceResolution: {x: 800, y: 600} + m_ReferenceResolution: {x: 400, y: 300} m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 + m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 @@ -191,7 +191,7 @@ Canvas: m_RenderMode: 1 m_Camera: {fileID: 1708560158} m_PlaneDistance: 100 - m_PixelPerfect: 0 + m_PixelPerfect: 1 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 @@ -861,10 +861,10 @@ RectTransform: m_Father: {fileID: 99692962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.0010145, y: -0.0012534} - m_SizeDelta: {x: 251, y: 129.25} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1338528203 MonoBehaviour: diff --git a/Platformer_001/Assets/Scripts/Test.cs b/Platformer_001/Assets/Scripts/Test.cs deleted file mode 100644 index a1397cc..0000000 --- a/Platformer_001/Assets/Scripts/Test.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class Test : MonoBehaviour { - - void Resize() - { - SpriteRenderer sr=GetComponent(); - if(sr==null) return; - transform.localScale=new Vector3(1,1,1); - float width=sr.sprite.bounds.size.x; - float height=sr.sprite.bounds.size.y; - float worldScreenHeight=Camera.main.orthographicSize*2f; - float worldScreenWidth=worldScreenHeight/Screen.height*Screen.width; - Vector3 xWidth = transform.localScale; - xWidth.x=worldScreenWidth / width; - transform.localScale=xWidth; - //transform.localScale.x = worldScreenWidth / width; - Vector3 yHeight = transform.localScale; - yHeight.y=worldScreenHeight / height; - transform.localScale=yHeight; - //transform.localScale.y = worldScreenHeight / height; - } - -} diff --git a/Platformer_001/Assets/Scripts/Test.cs.meta b/Platformer_001/Assets/Scripts/Test.cs.meta deleted file mode 100644 index 5fbb413..0000000 --- a/Platformer_001/Assets/Scripts/Test.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1bd6dfc0709e5d24fa2f97843a1540bb -timeCreated: 1489575418 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: From 5513f5123ddbae6d13b648cb1197a133ea0ed123 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Wed, 24 May 2017 15:10:50 +0200 Subject: [PATCH 09/40] =?UTF-8?q?Block-Gr=C3=B6=C3=9Fen-Fix?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fixes #73 --- .../Assets/Prefabs/Tiles/BasicTile.prefab | 12 ++++----- .../Testszene(LevelGenerator).unity | 4 +-- .../Level Tiles/Stein.png.meta | 26 ++++++++++++++++++- 3 files changed, 33 insertions(+), 9 deletions(-) diff --git a/Platformer_001/Assets/Prefabs/Tiles/BasicTile.prefab b/Platformer_001/Assets/Prefabs/Tiles/BasicTile.prefab index a10701e..203e8e2 100644 --- a/Platformer_001/Assets/Prefabs/Tiles/BasicTile.prefab +++ b/Platformer_001/Assets/Prefabs/Tiles/BasicTile.prefab @@ -37,7 +37,7 @@ Transform: m_GameObject: {fileID: 1792102471104630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 10.205129, y: 11.969703, z: 0} - m_LocalScale: {x: 2, y: 2, z: 2} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -53,13 +53,13 @@ EdgeCollider2D: m_Material: {fileID: 6200000, guid: 47c1bdd6919415b4db67b378a9adaa6b, type: 2} m_IsTrigger: 0 m_UsedByEffector: 1 - m_Offset: {x: -0.5, y: -0.5} + m_Offset: {x: -1, y: 0} m_Points: - - {x: 0, y: 0} - - {x: 1, y: 0} - - {x: 1, y: 1} + - {x: 0, y: -1} + - {x: 2, y: -1} + - {x: 2, y: 1} - {x: 0, y: 1} - - {x: 0, y: 0} + - {x: 0, y: -1} --- !u!212 &212374159688009474 SpriteRenderer: m_ObjectHideFlags: 1 diff --git a/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity b/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity index 68e47cf..217dfb7 100644 --- a/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity +++ b/Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity @@ -393,12 +393,12 @@ MonoBehaviour: - colour: serializedVersion: 2 rgba: 4278198272 - sprite: {fileID: 21300002, guid: 47faad796b8fa3145b2b4d6e04f5e960, type: 3} + sprite: {fileID: 21300000, guid: 66ddd02f3f9cad74fa6a528d7b33fd9f, type: 3} prefab: {fileID: 0} - colour: serializedVersion: 2 rgba: 4278202368 - sprite: {fileID: 21300004, guid: 47faad796b8fa3145b2b4d6e04f5e960, type: 3} + sprite: {fileID: 21300000, guid: 66ddd02f3f9cad74fa6a528d7b33fd9f, type: 3} prefab: {fileID: 0} - colour: serializedVersion: 2 diff --git a/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Stein.png.meta b/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Stein.png.meta index 981013d..87495c1 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Stein.png.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/Level Tiles/Stein.png.meta @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -1 wrapMode: 1 @@ -66,6 +66,30 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] From c61c82e354c03fcbb5e5302d3cc834c6b9068118 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Wed, 24 May 2017 15:22:03 +0200 Subject: [PATCH 10/40] Szenenorganisation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Umbenennen von Szenen, löschen von "Testszenen", die im Master nichts verloren haben, etc. --- .../Game_Over_Screen_Kampagne.unity | 1296 +++++++++++++++++ ...a => Game_Over_Screen_Kampagne.unity.meta} | 6 +- ...e(LevelGenerator).unity => Kampagne.unity} | 5 + ...ene(KI).unity.meta => Kampagne.unity.meta} | 6 +- .../Scenes (Level)/LevelLoaderTest.unity.meta | 4 +- .../Assets/Scenes (Level)/Testszene(KI).unity | 584 -------- .../Testszene(LevelGenerator).unity.meta | 8 - .../Scenes (Level)/Testszene(Schaden).unity | 403 ----- .../ProjectSettings/EditorBuildSettings.asset | 10 +- 9 files changed, 1316 insertions(+), 1006 deletions(-) create mode 100644 Platformer_001/Assets/Scenes (Level)/Game_Over_Screen_Kampagne.unity rename Platformer_001/Assets/Scenes (Level)/{Testszene(Schaden).unity.meta => Game_Over_Screen_Kampagne.unity.meta} (53%) rename Platformer_001/Assets/Scenes (Level)/{Testszene(LevelGenerator).unity => Kampagne.unity} (99%) rename Platformer_001/Assets/Scenes (Level)/{Testszene(KI).unity.meta => Kampagne.unity.meta} (53%) delete mode 100644 Platformer_001/Assets/Scenes (Level)/Testszene(KI).unity delete mode 100644 Platformer_001/Assets/Scenes (Level)/Testszene(LevelGenerator).unity.meta delete mode 100644 Platformer_001/Assets/Scenes (Level)/Testszene(Schaden).unity diff --git a/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen_Kampagne.unity b/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen_Kampagne.unity new file mode 100644 index 0000000..1ed8294 --- /dev/null +++ b/Platformer_001/Assets/Scenes (Level)/Game_Over_Screen_Kampagne.unity @@ -0,0 +1,1296 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 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("options_volume_music", 0.1f); + //music = GameObject.Find ("MusicController").GetComponent(); + } + + public void VolumeUpdate() { + PlayerPrefs.SetFloat ("options_volume_music", musikLautstaerke.value); + //music.setGain (musikLautstaerke.value); + print ("Volume Updated"); + } +} diff --git a/Platformer_001/Assets/Scripts/OptionSaver.cs.meta b/Platformer_001/Assets/Scripts/OptionSaver.cs.meta new file mode 100644 index 0000000..d13140c --- /dev/null +++ b/Platformer_001/Assets/Scripts/OptionSaver.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c1a929cc0a359418abe9273ef00ba189 +timeCreated: 1495647324 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/Procedural Music/MusicController.cs b/Platformer_001/Assets/Scripts/Procedural Music/MusicController.cs index f9810b4..c605230 100644 --- a/Platformer_001/Assets/Scripts/Procedural Music/MusicController.cs +++ b/Platformer_001/Assets/Scripts/Procedural Music/MusicController.cs @@ -40,6 +40,15 @@ void Start () { transform.Find("h6").gameObject, transform.Find("h7").gameObject }; + + StartCoroutine (volumeUpdate()); + } + + IEnumerator volumeUpdate() { + while (true) { + setGain (PlayerPrefs.GetFloat("options_volume_music", 0.1f)); + yield return new WaitForSeconds (0.5f); + } } // Update is called once per frame @@ -117,4 +126,10 @@ void deactivateTones() { tones [i].SetActive (false); } } + + public void setGain(float gain) { + foreach (var tone in tones) { + tone.GetComponent ().gain = gain; + } + } } diff --git a/Platformer_001/ProjectSettings/EditorBuildSettings.asset b/Platformer_001/ProjectSettings/EditorBuildSettings.asset index 9941c2a..24cad80 100644 --- a/Platformer_001/ProjectSettings/EditorBuildSettings.asset +++ b/Platformer_001/ProjectSettings/EditorBuildSettings.asset @@ -7,7 +7,7 @@ EditorBuildSettings: 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.../Assets/Prefabs/Tiles/grass.prefab | 2 +- .../Assets/Prefabs/Tiles/red_brick.prefab | 2 +- .../Assets/Prefabs/Tiles/stone.prefab | 2 +- .../Assets/Prefabs/Tiles/stone_brick.prefab | 2 +- Platformer_001/Assets/Prefabs/UI.meta | 9 + .../Assets/Prefabs/{ => UI}/Button.prefab | 0 .../Prefabs/{ => UI}/Button.prefab.meta | 0 .../Prefabs/UI/LevelLoaderButton.prefab | 244 + .../Prefabs/UI/LevelLoaderButton.prefab.meta | 8 + .../Assets/Scenes (Level)/Kampagne.unity | 21 +- .../Assets/Scenes (Level)/Levelauswahl.unity | 8177 ++--------------- .../Assets/Scripts/KampagneSceneLoader.cs | 15 + .../Scripts/KampagneSceneLoader.cs.meta | 12 + .../Assets/Scripts/LevelGenerator.cs | 31 +- Platformer_001/Assets/Scripts/SceneLoader.cs | 5 +- 18 files changed, 1025 insertions(+), 7561 deletions(-) create mode 100644 Platformer_001/Assets/LevelAuswahl.cs create mode 100644 Platformer_001/Assets/LevelAuswahl.cs.meta create mode 100644 Platformer_001/Assets/Prefabs/UI.meta rename 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[Header("Leveleintellungen")] + public int anzahlLevel; + public int freigeschaltetBis = 0; + + // Use this for initialization + void Start () { + freigeschaltetBis = PlayerPrefs.GetInt ("unlocked_to_level_index", 1); + + for (int i = 0; i < anzahlLevel; i++) { + GameObject btn = Instantiate (btnPrefab); + btn.transform.SetParent(transform); + btn.transform.localScale = new Vector3 (1, 1, 1); + btn.transform.GetChild (0).GetComponent ().text = "" + (i + 1); + btn.GetComponent ().sceneIndex = i; + btn.GetComponent ().interactable = (i <= freigeschaltetBis); + btn.GetComponent ().ProgressBar = slider.GetComponent(); + btn.GetComponent ().BackgroundImage = background.GetComponent(); + + btn.GetComponent ().onClick.AddListener(btn.GetComponent ().LoadScene); + } + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Platformer_001/Assets/LevelAuswahl.cs.meta b/Platformer_001/Assets/LevelAuswahl.cs.meta new file mode 100644 index 0000000..5b5aab0 --- /dev/null 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System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.SceneManagement; + +public class KampagneSceneLoader : SceneLoader { + public int sceneIndex = 0; + + public void LoadScene() { + PlayerPrefs.SetInt ("level_current", sceneIndex); + PlayerPrefs.Save (); + base.LoadScene (); + } +} diff --git a/Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta b/Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta new file mode 100644 index 0000000..2eae145 --- /dev/null +++ b/Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a8c02946964254cd9966dc9da1870986 +timeCreated: 1495664346 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/LevelGenerator.cs b/Platformer_001/Assets/Scripts/LevelGenerator.cs index c5a3a5d..5e5adea 100644 --- a/Platformer_001/Assets/Scripts/LevelGenerator.cs +++ b/Platformer_001/Assets/Scripts/LevelGenerator.cs @@ -28,12 +28,23 @@ public struct PrefabDefault { public LevelObjectType type; public GameObject prefab; }; + + [Serializable] + public struct Level + { + public Texture2D levelMap; + public TextAsset levelConfig; + public SpriteRenderer backgroundLeft, backgroundRight; + } - [Header("Essentielle Parameter")] - public Texture2D levelMap; + //[Header("Essentielle Parameter")] + + public Texture2D levelMap; public TextAsset levelConfig; public SpriteRenderer backgroundLeft, backgroundRight; + public Level[] levels; + [Header("Zuordnungen")] public ColourToObject[] colourObjectMap; public PrefabDefault[] defaultPrefabs; @@ -60,6 +71,18 @@ public LevelGenerator() { } void Start() { + int levelIndex = PlayerPrefs.GetInt ("level_current", 0); + + if (levels.Length > levelIndex) { + print ("Loading level: " + levelIndex); + levelMap = levels [levelIndex].levelMap; + levelConfig = levels [levelIndex].levelConfig; + backgroundLeft = levels [levelIndex].backgroundLeft; + backgroundRight = levels [levelIndex].backgroundRight; + } else { + throw new Exception ("Zu Ladendes Level wurde nicht gefunden."); + } + foreach (ColourToObject cts in colourObjectMap) { var def = new ObjectDef(); def.sprite = cts.sprite; @@ -135,7 +158,7 @@ private void LoadConfig() { light.transform.rotation = Quaternion.LookRotation (config.beleuchtung.sonnenlichtRichtung); } - if (config.hintergrund != null) { + //if (config.hintergrund != null) { int index = config.hintergrund; if (index >= 0 && index < backgroundImages.Length) { var backgroundTex = backgroundImages[index]; @@ -145,7 +168,7 @@ private void LoadConfig() { backgroundRight.sprite = (Sprite) backgroundTex; } } - } + //} } } diff --git a/Platformer_001/Assets/Scripts/SceneLoader.cs b/Platformer_001/Assets/Scripts/SceneLoader.cs index 02d7694..42b705b 100644 --- a/Platformer_001/Assets/Scripts/SceneLoader.cs +++ b/Platformer_001/Assets/Scripts/SceneLoader.cs @@ -18,11 +18,10 @@ void Start() { } public void LoadScene() { + print ("Loading scene..."); if (NameSceneToLoad != null && BackgroundImage != null && ProgressBar != null) { BackgroundImage.GetComponent().enabled = true; - Scene sceneToLoad = SceneManager.GetSceneByName(NameSceneToLoad); - sceneLoading = true; StartCoroutine(StartSceneLoad()); } else { @@ -31,7 +30,7 @@ public void LoadScene() { } public void LoadLastLevel() { - SceneManager.LoadScene("Testszene(LevelGenerator)"); + SceneManager.LoadScene("Kampagne"); } IEnumerator StartSceneLoad() { From a8ef67d9f7b69ec5080dbc149e3813a30ae17b74 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 01:03:54 +0200 Subject: [PATCH 20/40] Cloud Build reaktiviert --- Platformer_001/ProjectSettings/ProjectSettings.asset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Platformer_001/ProjectSettings/ProjectSettings.asset b/Platformer_001/ProjectSettings/ProjectSettings.asset index a52da43..6a1edd6 100644 --- a/Platformer_001/ProjectSettings/ProjectSettings.asset +++ b/Platformer_001/ProjectSettings/ProjectSettings.asset @@ -468,7 +468,7 @@ PlayerSettings: cloudServicesEnabled: Build: 1 UNet: 1 - cloudProjectId: 77abc8a0-6ed9-44d9-893a-d1e28a824055 - projectName: Platformer_001 + cloudProjectId: 0806795a-24f4-4911-bfe3-c1ab64876ca9 + projectName: Platformer organizationId: rgw cloudEnabled: 0 From 2d9d05901d15e37380c3fe9ff1ffe9c6261de2ee Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 08:59:39 +0200 Subject: [PATCH 21/40] =?UTF-8?q?Verbesserungen=20im=20Men=C3=BC-System?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit AutoLayout und weitere Spielereien --- .../Assets/Prefabs/UI/Button.prefab | 10 +- .../Assets/Prefabs/UI/ButtonContainer.prefab | 712 ++++++++ .../Prefabs/UI/ButtonContainer.prefab.meta | 8 + .../Assets/Prefabs/UI/placeholder.prefab | 100 ++ .../Assets/Prefabs/UI/placeholder.prefab.meta | 8 + .../Assets/Scenes (Level)/MenuSystem.meta | 9 + .../{ => MenuSystem}/Game_Over_Screen.unity | 1480 +++++++++-------- .../Game_Over_Screen.unity.meta | 0 .../Game_Over_Screen_Kampagne.unity | 1466 ++++++++-------- .../Game_Over_Screen_Kampagne.unity.meta | 0 .../{ => MenuSystem}/Hauptmenue.unity | 1034 ++++++------ .../{ => MenuSystem}/Hauptmenue.unity.meta | 0 .../{ => MenuSystem}/Levelauswahl.unity | 18 +- .../{ => MenuSystem}/Levelauswahl.unity.meta | 0 .../{ => MenuSystem}/Optionen.unity | 0 .../{ => MenuSystem}/Optionen.unity.meta | 0 .../{ => MenuSystem}/Pausenmenue.unity | 0 .../{ => MenuSystem}/Pausenmenue.unity.meta | 0 .../{ => MenuSystem}/Spielen.unity | 940 ++++------- .../{ => MenuSystem}/Spielen.unity.meta | 0 20 files changed, 3206 insertions(+), 2579 deletions(-) create mode 100644 Platformer_001/Assets/Prefabs/UI/ButtonContainer.prefab create mode 100644 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Gegner}/WalkerTypeKI.cs.meta | 0 .../Assets/Scripts/Health System.meta | 9 + .../{ => Health System}/DeathEventTrigger.cs | 0 .../DeathEventTrigger.cs.meta | 0 .../{ => Health System}/HPController.cs | 0 .../{ => Health System}/HPController.cs.meta | 0 .../{ => Health System}/HUDHPAnzeige.cs | 0 .../{ => Health System}/HUDHPAnzeige.cs.meta | 0 .../{ => Health System}/LebenController.cs | 0 .../LebenController.cs.meta | 0 .../{ => Health System}/SchadenAdapter.cs | 0 .../SchadenAdapter.cs.meta | 0 .../Scripts/{ => Health System}/SpielerHP.cs | 0 .../{ => Health System}/SpielerHP.cs.meta | 0 .../Assets/Scripts/Menu\314\210system.meta" | 9 + .../KampagneSceneLoader.cs" | 0 .../KampagneSceneLoader.cs.meta" | 0 .../Menu\314\210system/LevelAuswahl.cs" | 0 .../Menu\314\210system/LevelAuswahl.cs.meta" | 0 .../Menu\314\210system/OptionSaver.cs" | 0 .../Menu\314\210system/OptionSaver.cs.meta" | 0 .../Menu\314\210system/SceneLoader.cs" | 0 .../Menu\314\210system/SceneLoader.cs.meta" | 0 .../Assets/Scripts/Waffen & Angriffe.meta | 9 + .../AngriffController.cs | 0 .../AngriffController.cs.meta | 0 .../{ => Waffen & Angriffe}/Aufhebbar.cs | 0 .../{ => Waffen & Angriffe}/Aufhebbar.cs.meta | 0 .../{ => Waffen & Angriffe}/Feuerball.cs | 0 .../{ => Waffen & Angriffe}/Feuerball.cs.meta | 0 .../{ => Waffen & Angriffe}/ItemController.cs | 0 .../ItemController.cs.meta | 0 .../PartikelSpawner.cs | 0 .../PartikelSpawner.cs.meta | 0 .../Selbstzerstoerung.cs | 0 .../Selbstzerstoerung.cs.meta | 0 .../Scripts/{ => Waffen & Angriffe}/Waffe.cs | 0 .../{ => Waffen & Angriffe}/Waffe.cs.meta | 0 42 files changed, 122 insertions(+), 86 deletions(-) create mode 100644 Platformer_001/Assets/Scripts/Gegner.meta rename Platformer_001/Assets/Scripts/{ => Gegner}/JumperTypeKI.cs (100%) rename Platformer_001/Assets/Scripts/{ => Gegner}/JumperTypeKI.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Gegner}/WalkerTypeKI.cs (97%) rename Platformer_001/Assets/Scripts/{ => Gegner}/WalkerTypeKI.cs.meta (100%) create mode 100644 Platformer_001/Assets/Scripts/Health System.meta rename Platformer_001/Assets/Scripts/{ => Health System}/DeathEventTrigger.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/DeathEventTrigger.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/HPController.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/HPController.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/HUDHPAnzeige.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/HUDHPAnzeige.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/LebenController.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/LebenController.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/SchadenAdapter.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/SchadenAdapter.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/SpielerHP.cs (100%) rename Platformer_001/Assets/Scripts/{ => Health System}/SpielerHP.cs.meta (100%) create mode 100644 "Platformer_001/Assets/Scripts/Menu\314\210system.meta" rename Platformer_001/Assets/Scripts/KampagneSceneLoader.cs => "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs" (100%) rename Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta => "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs.meta" (100%) rename Platformer_001/Assets/LevelAuswahl.cs => "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs" (100%) rename Platformer_001/Assets/LevelAuswahl.cs.meta => "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs.meta" (100%) rename Platformer_001/Assets/Scripts/OptionSaver.cs => "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs" (100%) rename Platformer_001/Assets/Scripts/OptionSaver.cs.meta => "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs.meta" (100%) rename Platformer_001/Assets/Scripts/SceneLoader.cs => "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs" (100%) rename Platformer_001/Assets/Scripts/SceneLoader.cs.meta => "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs.meta" (100%) create mode 100644 Platformer_001/Assets/Scripts/Waffen & Angriffe.meta rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/AngriffController.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/AngriffController.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Aufhebbar.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Aufhebbar.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Feuerball.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Feuerball.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/ItemController.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/ItemController.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/PartikelSpawner.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/PartikelSpawner.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Selbstzerstoerung.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Selbstzerstoerung.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Waffe.cs (100%) rename Platformer_001/Assets/Scripts/{ => Waffen & Angriffe}/Waffe.cs.meta (100%) diff --git a/Platformer_001/Assets/Scripts/Gegner.meta b/Platformer_001/Assets/Scripts/Gegner.meta new file mode 100644 index 0000000..bf747c7 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Gegner.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: aa90967e7a23642b29525e992ee2397e +folderAsset: yes +timeCreated: 1495695656 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/JumperTypeKI.cs b/Platformer_001/Assets/Scripts/Gegner/JumperTypeKI.cs similarity index 100% rename from Platformer_001/Assets/Scripts/JumperTypeKI.cs rename to Platformer_001/Assets/Scripts/Gegner/JumperTypeKI.cs diff --git a/Platformer_001/Assets/Scripts/JumperTypeKI.cs.meta b/Platformer_001/Assets/Scripts/Gegner/JumperTypeKI.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/JumperTypeKI.cs.meta rename to Platformer_001/Assets/Scripts/Gegner/JumperTypeKI.cs.meta diff --git a/Platformer_001/Assets/Scripts/WalkerTypeKI.cs b/Platformer_001/Assets/Scripts/Gegner/WalkerTypeKI.cs similarity index 97% rename from Platformer_001/Assets/Scripts/WalkerTypeKI.cs rename to Platformer_001/Assets/Scripts/Gegner/WalkerTypeKI.cs index 910c61c..61904d2 100644 --- a/Platformer_001/Assets/Scripts/WalkerTypeKI.cs +++ b/Platformer_001/Assets/Scripts/Gegner/WalkerTypeKI.cs @@ -1,86 +1,86 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class WalkerTypeKI : MonoBehaviour { - public GameObject walkerObject; - public float speed; - public float radiusCollider; - private Rigidbody2D walker; - private BoxCollider2D walkerCollider; - public bool walking = true; - int d = -1; - bool rotating; - - - // Use this for initialization - void Start () { - walker = GetComponent(); - //print("got rb2D"); - walkerCollider = GetComponent(); - //print ("got Collider2D"); - } - - // Update is called once per frame - void Update () { - if (d == 1) { - //var links = Physics2D.Raycast (gameObject.transform.position, new Vector2 (-1.0f, -0.1f), 4.0f); - //var linksUnten = Physics2D.Raycast (transform.position, new Vector2 (-1.0f, -0.75f), 4.0f); - var rechts = Physics2D.Raycast (gameObject.transform.position, new Vector2(1.0f, -0.1f), 4.0f); - var rechtsUnten = Physics2D.Raycast (transform.position, new Vector2(1.0f, -0.75f), 4.0f); - //if ((links.collider != null && links.distance < radiusCollider) || (linksUnten.collider == null)) { - if ((rechts.collider != null && rechts.distance < radiusCollider) || (rechtsUnten.collider == null)) { - d = d * -1; - Walk (d); - rotating = false; - } else { - Walk (d); - } - } - else { - //var rechts = Physics2D.Raycast (gameObject.transform.position, new Vector2(1.0f, -0.1f), 4.0f); - //var rechtsUnten = Physics2D.Raycast (transform.position, new Vector2(1.0f, -0.75f), 4.0f); - var links = Physics2D.Raycast (gameObject.transform.position, new Vector2 (-1.0f, -0.1f), 4.0f); - var linksUnten = Physics2D.Raycast (transform.position, new Vector2 (-1.0f, -0.75f), 4.0f); - if ((links.collider != null && links.distance < radiusCollider) || (linksUnten.collider == null)) { - //if ((rechts.collider != null && rechts.distance < radiusCollider) || (rechtsUnten.collider == null)) { - d = d * -1; - Walk (d); - rotating = false; - } else { - Walk (d); - } - } - //Debug.DrawRay (gameObject.transform.position, Vector2.left * 8.0f, Color.red, 0.1f, false); - //Debug.DrawRay (gameObject.transform.position, Vector2.right * 8.0f, Color.green, 0.1f, false); - - //print (links.distance); - - //if ((links.collider != null && links.distance < radiusCollider) || (rechts.collider != null && rechts.distance < radiusCollider) || - // (linksUnten.collider == null) || (rechtsUnten.collider == null)) { - //print (links.distance + " " + rechts.distance); - //d = d * -1; - //print ("direction Changed"); - //rotating = false; - //Walk(d); - //rotating = false; - - } - - public void Walk(int direction){ - walker.velocity = new Vector2 ((direction * speed), walker.velocity.y); - //rotating = false; - float yRotation = (direction == 1f) ? 0 : 180f; - transform.eulerAngles = new Vector3 (0, yRotation); - rotating = true; - } - - public void WalkLeft(){ - walker.velocity = new Vector2 (-speed, walker.velocity.y); - } - - public void WalkRight(){ - walker.velocity = new Vector2 (speed, walker.velocity.y); - } -} - +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class WalkerTypeKI : MonoBehaviour { + public GameObject walkerObject; + public float speed; + public float radiusCollider; + private Rigidbody2D walker; + private BoxCollider2D walkerCollider; + public bool walking = true; + int d = -1; + bool rotating; + + + // Use this for initialization + void Start () { + walker = GetComponent(); + //print("got rb2D"); + walkerCollider = GetComponent(); + //print ("got Collider2D"); + } + + // Update is called once per frame + void Update () { + if (d == 1) { + //var links = Physics2D.Raycast (gameObject.transform.position, new Vector2 (-1.0f, -0.1f), 4.0f); + //var linksUnten = Physics2D.Raycast (transform.position, new Vector2 (-1.0f, -0.75f), 4.0f); + var rechts = Physics2D.Raycast (gameObject.transform.position, new Vector2(1.0f, -0.1f), 4.0f); + var rechtsUnten = Physics2D.Raycast (transform.position, new Vector2(1.0f, -0.75f), 4.0f); + //if ((links.collider != null && links.distance < radiusCollider) || (linksUnten.collider == null)) { + if ((rechts.collider != null && rechts.distance < radiusCollider) || (rechtsUnten.collider == null)) { + d = d * -1; + Walk (d); + rotating = false; + } else { + Walk (d); + } + } + else { + //var rechts = Physics2D.Raycast (gameObject.transform.position, new Vector2(1.0f, -0.1f), 4.0f); + //var rechtsUnten = Physics2D.Raycast (transform.position, new Vector2(1.0f, -0.75f), 4.0f); + var links = Physics2D.Raycast (gameObject.transform.position, new Vector2 (-1.0f, -0.1f), 4.0f); + var linksUnten = Physics2D.Raycast (transform.position, new Vector2 (-1.0f, -0.75f), 4.0f); + if ((links.collider != null && links.distance < radiusCollider) || (linksUnten.collider == null)) { + //if ((rechts.collider != null && rechts.distance < radiusCollider) || (rechtsUnten.collider == null)) { + d = d * -1; + Walk (d); + rotating = false; + } else { + Walk (d); + } + } + //Debug.DrawRay (gameObject.transform.position, Vector2.left * 8.0f, Color.red, 0.1f, false); + //Debug.DrawRay (gameObject.transform.position, Vector2.right * 8.0f, Color.green, 0.1f, false); + + //print (links.distance); + + //if ((links.collider != null && links.distance < radiusCollider) || (rechts.collider != null && rechts.distance < radiusCollider) || + // (linksUnten.collider == null) || (rechtsUnten.collider == null)) { + //print (links.distance + " " + rechts.distance); + //d = d * -1; + //print ("direction Changed"); + //rotating = false; + //Walk(d); + //rotating = false; + + } + + public void Walk(int direction){ + walker.velocity = new Vector2 ((direction * speed), walker.velocity.y); + //rotating = false; + float yRotation = (direction == 1f) ? 0 : 180f; + transform.eulerAngles = new Vector3 (0, yRotation); + rotating = true; + } + + public void WalkLeft(){ + walker.velocity = new Vector2 (-speed, walker.velocity.y); + } + + public void WalkRight(){ + walker.velocity = new Vector2 (speed, walker.velocity.y); + } +} + diff --git a/Platformer_001/Assets/Scripts/WalkerTypeKI.cs.meta b/Platformer_001/Assets/Scripts/Gegner/WalkerTypeKI.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/WalkerTypeKI.cs.meta rename to Platformer_001/Assets/Scripts/Gegner/WalkerTypeKI.cs.meta diff --git a/Platformer_001/Assets/Scripts/Health System.meta b/Platformer_001/Assets/Scripts/Health System.meta new file mode 100644 index 0000000..6c8e46d --- /dev/null +++ b/Platformer_001/Assets/Scripts/Health System.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 75ae54c9b3de74452a0aa46972f00cdf +folderAsset: yes +timeCreated: 1495695720 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/DeathEventTrigger.cs b/Platformer_001/Assets/Scripts/Health System/DeathEventTrigger.cs similarity index 100% rename from Platformer_001/Assets/Scripts/DeathEventTrigger.cs rename to Platformer_001/Assets/Scripts/Health System/DeathEventTrigger.cs diff --git a/Platformer_001/Assets/Scripts/DeathEventTrigger.cs.meta b/Platformer_001/Assets/Scripts/Health System/DeathEventTrigger.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/DeathEventTrigger.cs.meta rename to Platformer_001/Assets/Scripts/Health System/DeathEventTrigger.cs.meta diff --git a/Platformer_001/Assets/Scripts/HPController.cs b/Platformer_001/Assets/Scripts/Health System/HPController.cs similarity index 100% rename from Platformer_001/Assets/Scripts/HPController.cs rename to Platformer_001/Assets/Scripts/Health System/HPController.cs diff --git a/Platformer_001/Assets/Scripts/HPController.cs.meta b/Platformer_001/Assets/Scripts/Health System/HPController.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/HPController.cs.meta rename to Platformer_001/Assets/Scripts/Health System/HPController.cs.meta diff --git a/Platformer_001/Assets/Scripts/HUDHPAnzeige.cs b/Platformer_001/Assets/Scripts/Health System/HUDHPAnzeige.cs similarity index 100% rename from Platformer_001/Assets/Scripts/HUDHPAnzeige.cs rename to Platformer_001/Assets/Scripts/Health System/HUDHPAnzeige.cs diff --git a/Platformer_001/Assets/Scripts/HUDHPAnzeige.cs.meta b/Platformer_001/Assets/Scripts/Health System/HUDHPAnzeige.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/HUDHPAnzeige.cs.meta rename to Platformer_001/Assets/Scripts/Health System/HUDHPAnzeige.cs.meta diff --git a/Platformer_001/Assets/Scripts/LebenController.cs b/Platformer_001/Assets/Scripts/Health System/LebenController.cs similarity index 100% rename from Platformer_001/Assets/Scripts/LebenController.cs rename to Platformer_001/Assets/Scripts/Health System/LebenController.cs diff --git a/Platformer_001/Assets/Scripts/LebenController.cs.meta b/Platformer_001/Assets/Scripts/Health System/LebenController.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/LebenController.cs.meta rename to Platformer_001/Assets/Scripts/Health System/LebenController.cs.meta diff --git a/Platformer_001/Assets/Scripts/SchadenAdapter.cs b/Platformer_001/Assets/Scripts/Health System/SchadenAdapter.cs similarity index 100% rename from Platformer_001/Assets/Scripts/SchadenAdapter.cs rename to Platformer_001/Assets/Scripts/Health System/SchadenAdapter.cs diff --git a/Platformer_001/Assets/Scripts/SchadenAdapter.cs.meta b/Platformer_001/Assets/Scripts/Health System/SchadenAdapter.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/SchadenAdapter.cs.meta rename to Platformer_001/Assets/Scripts/Health System/SchadenAdapter.cs.meta diff --git a/Platformer_001/Assets/Scripts/SpielerHP.cs b/Platformer_001/Assets/Scripts/Health System/SpielerHP.cs similarity index 100% rename from Platformer_001/Assets/Scripts/SpielerHP.cs rename to Platformer_001/Assets/Scripts/Health System/SpielerHP.cs diff --git a/Platformer_001/Assets/Scripts/SpielerHP.cs.meta b/Platformer_001/Assets/Scripts/Health System/SpielerHP.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/SpielerHP.cs.meta rename to Platformer_001/Assets/Scripts/Health System/SpielerHP.cs.meta diff --git "a/Platformer_001/Assets/Scripts/Menu\314\210system.meta" "b/Platformer_001/Assets/Scripts/Menu\314\210system.meta" new file mode 100644 index 0000000..3a61549 --- /dev/null +++ "b/Platformer_001/Assets/Scripts/Menu\314\210system.meta" @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 74abdb677cebb499782584d661843c6f +folderAsset: yes +timeCreated: 1495695914 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/KampagneSceneLoader.cs "b/Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs" similarity index 100% rename from Platformer_001/Assets/Scripts/KampagneSceneLoader.cs rename to "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs" diff --git a/Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta "b/Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs.meta" similarity index 100% rename from Platformer_001/Assets/Scripts/KampagneSceneLoader.cs.meta rename to "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs.meta" diff --git a/Platformer_001/Assets/LevelAuswahl.cs "b/Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs" similarity index 100% rename from Platformer_001/Assets/LevelAuswahl.cs rename to "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs" diff --git a/Platformer_001/Assets/LevelAuswahl.cs.meta "b/Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs.meta" similarity index 100% rename from Platformer_001/Assets/LevelAuswahl.cs.meta rename to "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs.meta" diff --git a/Platformer_001/Assets/Scripts/OptionSaver.cs "b/Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs" similarity index 100% rename from Platformer_001/Assets/Scripts/OptionSaver.cs rename to "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs" diff --git a/Platformer_001/Assets/Scripts/OptionSaver.cs.meta "b/Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs.meta" similarity index 100% rename from Platformer_001/Assets/Scripts/OptionSaver.cs.meta rename to "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs.meta" diff --git a/Platformer_001/Assets/Scripts/SceneLoader.cs "b/Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs" similarity index 100% rename from Platformer_001/Assets/Scripts/SceneLoader.cs rename to "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs" diff --git a/Platformer_001/Assets/Scripts/SceneLoader.cs.meta "b/Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs.meta" similarity index 100% rename from Platformer_001/Assets/Scripts/SceneLoader.cs.meta rename to "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs.meta" diff --git a/Platformer_001/Assets/Scripts/Waffen & Angriffe.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe.meta new file mode 100644 index 0000000..f77b921 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Waffen & Angriffe.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 39774e109d6744d899844a3f41e49634 +folderAsset: yes +timeCreated: 1495695792 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/AngriffController.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/AngriffController.cs similarity index 100% rename from Platformer_001/Assets/Scripts/AngriffController.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/AngriffController.cs diff --git a/Platformer_001/Assets/Scripts/AngriffController.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/AngriffController.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/AngriffController.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/AngriffController.cs.meta diff --git a/Platformer_001/Assets/Scripts/Aufhebbar.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Aufhebbar.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Aufhebbar.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Aufhebbar.cs diff --git a/Platformer_001/Assets/Scripts/Aufhebbar.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Aufhebbar.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Aufhebbar.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Aufhebbar.cs.meta diff --git a/Platformer_001/Assets/Scripts/Feuerball.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Feuerball.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Feuerball.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Feuerball.cs diff --git a/Platformer_001/Assets/Scripts/Feuerball.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Feuerball.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Feuerball.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Feuerball.cs.meta diff --git a/Platformer_001/Assets/Scripts/ItemController.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/ItemController.cs similarity index 100% rename from Platformer_001/Assets/Scripts/ItemController.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/ItemController.cs diff --git a/Platformer_001/Assets/Scripts/ItemController.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/ItemController.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/ItemController.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/ItemController.cs.meta diff --git a/Platformer_001/Assets/Scripts/PartikelSpawner.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/PartikelSpawner.cs similarity index 100% rename from Platformer_001/Assets/Scripts/PartikelSpawner.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/PartikelSpawner.cs diff --git a/Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/PartikelSpawner.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/PartikelSpawner.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/PartikelSpawner.cs.meta diff --git a/Platformer_001/Assets/Scripts/Selbstzerstoerung.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Selbstzerstoerung.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Selbstzerstoerung.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Selbstzerstoerung.cs diff --git a/Platformer_001/Assets/Scripts/Selbstzerstoerung.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Selbstzerstoerung.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Selbstzerstoerung.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Selbstzerstoerung.cs.meta diff --git a/Platformer_001/Assets/Scripts/Waffe.cs b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Waffe.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Waffe.cs rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Waffe.cs diff --git a/Platformer_001/Assets/Scripts/Waffe.cs.meta b/Platformer_001/Assets/Scripts/Waffen & Angriffe/Waffe.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Waffe.cs.meta rename to Platformer_001/Assets/Scripts/Waffen & Angriffe/Waffe.cs.meta From 538ed954e8f62442913da9ac1de2cbdd84e872da Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 09:10:35 +0200 Subject: [PATCH 23/40] Und noch mehr Ordnung... --- Platformer_001/Assets/Scripts/Endlosmodus.meta | 9 +++++++++ .../Assets/Scripts/{ => Endlosmodus}/Endlosmodus.cs | 0 .../Assets/Scripts/{ => Endlosmodus}/Endlosmodus.cs.meta | 0 .../Assets/Scripts/{ => Endlosmodus}/Highscore.cs | 0 .../Assets/Scripts/{ => Endlosmodus}/Highscore.cs.meta | 0 Platformer_001/Assets/Scripts/{ => Gegner}/Richtung.cs | 0 .../Assets/Scripts/{ => Gegner}/Richtung.cs.meta | 0 Platformer_001/Assets/Scripts/Kampagne.meta | 9 +++++++++ .../Assets/Scripts/{ => Kampagne}/LevelConfig.cs | 0 .../Assets/Scripts/{ => Kampagne}/LevelConfig.cs.meta | 0 .../Assets/Scripts/{ => Kampagne}/LevelGenerator.cs | 0 .../Assets/Scripts/{ => Kampagne}/LevelGenerator.cs.meta | 0 12 files changed, 18 insertions(+) create mode 100644 Platformer_001/Assets/Scripts/Endlosmodus.meta rename Platformer_001/Assets/Scripts/{ => Endlosmodus}/Endlosmodus.cs (100%) rename Platformer_001/Assets/Scripts/{ => Endlosmodus}/Endlosmodus.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Endlosmodus}/Highscore.cs (100%) rename Platformer_001/Assets/Scripts/{ => Endlosmodus}/Highscore.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Gegner}/Richtung.cs (100%) rename Platformer_001/Assets/Scripts/{ => Gegner}/Richtung.cs.meta (100%) create mode 100644 Platformer_001/Assets/Scripts/Kampagne.meta rename Platformer_001/Assets/Scripts/{ => Kampagne}/LevelConfig.cs (100%) rename Platformer_001/Assets/Scripts/{ => Kampagne}/LevelConfig.cs.meta (100%) rename Platformer_001/Assets/Scripts/{ => Kampagne}/LevelGenerator.cs (100%) rename Platformer_001/Assets/Scripts/{ => Kampagne}/LevelGenerator.cs.meta (100%) diff --git a/Platformer_001/Assets/Scripts/Endlosmodus.meta b/Platformer_001/Assets/Scripts/Endlosmodus.meta new file mode 100644 index 0000000..1753913 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Endlosmodus.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5d09469d4a8fd4e95b2f4ba2ff46dedc +folderAsset: yes +timeCreated: 1495696180 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/Endlosmodus.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Endlosmodus.cs rename to Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs diff --git a/Platformer_001/Assets/Scripts/Endlosmodus.cs.meta b/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Endlosmodus.cs.meta rename to Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs.meta diff --git a/Platformer_001/Assets/Scripts/Highscore.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Highscore.cs rename to Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs diff --git a/Platformer_001/Assets/Scripts/Highscore.cs.meta b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Highscore.cs.meta rename to Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs.meta diff --git a/Platformer_001/Assets/Scripts/Richtung.cs b/Platformer_001/Assets/Scripts/Gegner/Richtung.cs similarity index 100% rename from Platformer_001/Assets/Scripts/Richtung.cs rename to Platformer_001/Assets/Scripts/Gegner/Richtung.cs diff --git a/Platformer_001/Assets/Scripts/Richtung.cs.meta b/Platformer_001/Assets/Scripts/Gegner/Richtung.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/Richtung.cs.meta rename to Platformer_001/Assets/Scripts/Gegner/Richtung.cs.meta diff --git a/Platformer_001/Assets/Scripts/Kampagne.meta b/Platformer_001/Assets/Scripts/Kampagne.meta new file mode 100644 index 0000000..e885c6e --- /dev/null +++ b/Platformer_001/Assets/Scripts/Kampagne.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 2c4ebcd12b7004f3ca7a0cd5cfd1860f +folderAsset: yes +timeCreated: 1495696111 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Platformer_001/Assets/Scripts/LevelConfig.cs b/Platformer_001/Assets/Scripts/Kampagne/LevelConfig.cs similarity index 100% rename from Platformer_001/Assets/Scripts/LevelConfig.cs rename to Platformer_001/Assets/Scripts/Kampagne/LevelConfig.cs diff --git a/Platformer_001/Assets/Scripts/LevelConfig.cs.meta b/Platformer_001/Assets/Scripts/Kampagne/LevelConfig.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/LevelConfig.cs.meta rename to Platformer_001/Assets/Scripts/Kampagne/LevelConfig.cs.meta diff --git a/Platformer_001/Assets/Scripts/LevelGenerator.cs b/Platformer_001/Assets/Scripts/Kampagne/LevelGenerator.cs similarity index 100% rename from Platformer_001/Assets/Scripts/LevelGenerator.cs rename to Platformer_001/Assets/Scripts/Kampagne/LevelGenerator.cs diff --git a/Platformer_001/Assets/Scripts/LevelGenerator.cs.meta b/Platformer_001/Assets/Scripts/Kampagne/LevelGenerator.cs.meta similarity index 100% rename from Platformer_001/Assets/Scripts/LevelGenerator.cs.meta rename to Platformer_001/Assets/Scripts/Kampagne/LevelGenerator.cs.meta From d042dc72ca95e00bef990a75571b2b891ec01923 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 10:11:35 +0200 Subject: [PATCH 24/40] 99 little bugs in your code... MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 99 little bugs in your code... you take one down – 103 little bugs in your code Aber jetzt durch diesen Commit nicht mehr --- .../MenuSystem/Game_Over_Screen_Kampagne.unity | 4 ++-- .../ProjectSettings/EditorBuildSettings.asset | 18 ++++++------------ 2 files changed, 8 insertions(+), 14 deletions(-) diff --git a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen_Kampagne.unity b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen_Kampagne.unity index f79d562..424435c 100644 --- a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen_Kampagne.unity +++ b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen_Kampagne.unity @@ -685,7 +685,7 @@ Prefab: - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_AnchoredPosition.x - value: 203.69339 + value: 201.791 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} @@ -1077,7 +1077,7 @@ Prefab: - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_AnchoredPosition.x - value: 203.69339 + value: 201.791 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} diff --git a/Platformer_001/ProjectSettings/EditorBuildSettings.asset b/Platformer_001/ProjectSettings/EditorBuildSettings.asset index 24cad80..35b70ab 100644 --- a/Platformer_001/ProjectSettings/EditorBuildSettings.asset +++ b/Platformer_001/ProjectSettings/EditorBuildSettings.asset @@ -6,24 +6,18 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes (Level)/Hauptmenue.unity - - enabled: 0 - path: Assets/Scenes (Level)/LevelLoaderTest.unity - - enabled: 0 - path: "Assets/Scenes (Level)/Hauptmen\xFC.unity" - - enabled: 0 - path: Assets/Scenes (Level)/Testszene(LevelGenerator).unity + path: Assets/Scenes (Level)/MenuSystem/Hauptmenue.unity - enabled: 1 - path: Assets/Scenes (Level)/Spielen.unity + path: Assets/Scenes (Level)/MenuSystem/Spielen.unity - enabled: 1 - path: Assets/Scenes (Level)/Optionen.unity + path: Assets/Scenes (Level)/MenuSystem/Optionen.unity - enabled: 1 path: Assets/Scenes (Level)/Endlosmodus.unity - enabled: 1 - path: Assets/Scenes (Level)/Game_Over_Screen.unity + path: Assets/Scenes (Level)/MenuSystem/Game_Over_Screen.unity - enabled: 1 - path: Assets/Scenes (Level)/Levelauswahl.unity + path: Assets/Scenes (Level)/MenuSystem/Levelauswahl.unity - enabled: 1 path: Assets/Scenes (Level)/Kampagne.unity - enabled: 1 - path: Assets/Scenes (Level)/Game_Over_Screen_Kampagne.unity + path: Assets/Scenes (Level)/MenuSystem/Game_Over_Screen_Kampagne.unity From 43da1bbb1f7146c5b67e660b6fb4b7cdecaba8d4 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 10:56:13 +0200 Subject: [PATCH 25/40] SPLASH SCREEN 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Platformer_001/Assets/GameOverErgebnis.cs create mode 100644 Platformer_001/Assets/GameOverErgebnis.cs.meta diff --git a/Platformer_001/Assets/GameOverErgebnis.cs b/Platformer_001/Assets/GameOverErgebnis.cs new file mode 100644 index 0000000..49cde12 --- /dev/null +++ b/Platformer_001/Assets/GameOverErgebnis.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GameOverErgebnis : MonoBehaviour { + public string aktuellesErgebnisPrefix = "Ihr Ergebnis:"; + public string rekordErgebnisPrefix = "Ihr Rekord:"; + + private UnityEngine.UI.Text text; + + void Start () { + text = GetComponent (); + + string aktuell = PlayerPrefs.GetInt ("Endlosweite", 0) + ""; + string rekord = PlayerPrefs.GetInt ("maxEndlosweite", 0) + ""; + + text.text = aktuellesErgebnisPrefix + " " + aktuell + + "\n\r" + + rekordErgebnisPrefix + " " + rekord; + } +} diff --git a/Platformer_001/Assets/GameOverErgebnis.cs.meta 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schadenEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} + - target: {fileID: 4707568882645560, guid: 1b2499aef91c52844b533d1587e0fa93, type: 2} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 4255438440512340, guid: 1b2499aef91c52844b533d1587e0fa93, type: 2} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 114194264613072214, guid: 1b2499aef91c52844b533d1587e0fa93, + type: 2} + propertyPath: liveAnzeige + value: + objectReference: {fileID: 838855299} m_RemovedComponents: - {fileID: 212122532486929758, guid: 1b2499aef91c52844b533d1587e0fa93, type: 2} m_ParentPrefab: {fileID: 100100000, guid: 1b2499aef91c52844b533d1587e0fa93, type: 2} @@ -684,12 +787,12 @@ Prefab: - target: {fileID: 224827634028832918, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} propertyPath: m_AnchoredPosition.x - value: 68 + value: 24 objectReference: {fileID: 0} - target: {fileID: 224827634028832918, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} propertyPath: m_AnchoredPosition.y - value: -60 + value: -24 objectReference: {fileID: 0} - target: {fileID: 224827634028832918, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} @@ -724,12 +827,12 @@ Prefab: - target: {fileID: 224827634028832918, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} propertyPath: m_Pivot.x - value: 0.5 + value: 0 objectReference: {fileID: 0} - target: {fileID: 224827634028832918, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} propertyPath: m_Pivot.y - value: 0.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 114102300147083456, guid: 16d9d4c47b9a281409a2ec2745214479, type: 2} diff --git a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen.unity b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen.unity index 3cc21ad..e94f55c 100644 --- a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen.unity +++ b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Game_Over_Screen.unity @@ -295,7 +295,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 20} + m_SizeDelta: {x: 100, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &510551332 MonoBehaviour: @@ -312,7 +312,7 @@ MonoBehaviour: m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 - m_PreferredHeight: 20 + m_PreferredHeight: 10 m_FlexibleWidth: -1 m_FlexibleHeight: -1 --- !u!1 &697996902 @@ -757,12 +757,12 @@ Prefab: - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_RootOrder - value: 2 + value: 3 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_AnchoredPosition.x - value: 203.69339 + value: 175.12846 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: 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0 + m_LineSpacing: 2 + m_Text: 'Ihr Ergebnis: 256 + + Ihr Rekord: 1280' +--- !u!222 &1265941939 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1265941936} +--- !u!114 &1265941940 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1265941936} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7322120ce567245d990627ca084d3edc, type: 3} + m_Name: + m_EditorClassIdentifier: + aktuellesErgebnisPrefix: 'Ihr Ergebnis:' + rekordErgebnisPrefix: 'Ihr Rekord:' --- !u!1 &1315451871 GameObject: m_ObjectHideFlags: 0 @@ -1031,6 +1121,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 510551331} + - {fileID: 1265941937} - {fileID: 1646739534} - {fileID: 920757851} m_Father: {fileID: 697996906} @@ -1226,12 +1317,12 @@ Prefab: - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_RootOrder - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} propertyPath: m_AnchoredPosition.x - value: 203.69339 + value: 175.12846 objectReference: {fileID: 0} - target: {fileID: 224352877973549818, guid: aaae8a054b8124035b794a6422a65bf4, type: 2} diff --git a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs index ad8281e..7803e68 100644 --- a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs +++ b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs @@ -1,8 +1,10 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; public class Highscore : MonoBehaviour { + public Text liveAnzeige; // Use this for initialization void Start (){ @@ -14,11 +16,21 @@ void Update () { } public void saveLength(int length) { - if (length > PlayerPrefs.GetInt("maxEndlosweite")) { + if (liveAnzeige != null) { + liveAnzeige.text = "" + length; + } + + if (length > PlayerPrefs.GetInt("maxEndlosweite", 0)) { PlayerPrefs.SetInt ("maxEndlosweite", length); + PlayerPrefs.SetString("maxEndlosweiteConfirmation", getHashed(length)); } PlayerPrefs.SetInt ("Endlosweite", length); - print ("Score:" + PlayerPrefs.GetInt ("Endlosweite")); - print ("Highscore:" + PlayerPrefs.GetInt ("maxEndlosweite")); + print ("Score:" + PlayerPrefs.GetInt ("Endlosweite", 0)); + print ("Highscore:" + PlayerPrefs.GetInt ("maxEndlosweite", 0)); + } + + private string getHashed(int length) { + // TODO: Echten Hash erzeugen + return "confirming" + length; } } diff --git a/Platformer_001/Assets/Scripts/PlayerMovementController.cs b/Platformer_001/Assets/Scripts/PlayerMovementController.cs index 49c7b0c..36bfb13 100644 --- a/Platformer_001/Assets/Scripts/PlayerMovementController.cs +++ b/Platformer_001/Assets/Scripts/PlayerMovementController.cs @@ -16,11 +16,15 @@ public class PlayerMovementController : MonoBehaviour { //private BoxCollider2D col; public Richtung richtung = Richtung.RECHTS; + Highscore highscore; + void Start() { rb = GetComponent(); anim = GetComponent(); //col = GetComponent(); doubleJump = false; + + highscore = GetComponent (); } public void Springen() { @@ -65,5 +69,7 @@ void Update() { // x ? a : b ist if als Ausdruck, auf Deutsch heißt das: bedingung ? wert wenn true : wert wenn false. var xScale = richtung == Richtung.LINKS ? -1f : 1f; transform.localScale = new Vector3(xScale, 1, 1) * playerScale; + + highscore.saveLength (Mathf.RoundToInt(transform.position.x)); } } From 757f00a2b6bb7d9f3fe426ddea9b6240eb51d212 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 12:36:04 +0200 Subject: [PATCH 27/40] =?UTF-8?q?Codeversch=C3=B6nerungen?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs index 7803e68..947d35b 100644 --- a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs +++ b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs @@ -6,15 +6,6 @@ public class Highscore : MonoBehaviour { public Text liveAnzeige; - // Use this for initialization - void Start (){ - } - - // Update is called once per frame - void Update () { - - } - public void saveLength(int length) { if (liveAnzeige != null) { liveAnzeige.text = "" + length; From ab6ad6aed70b7d0db9e9a4f80a4af0181d91f47c Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 16:20:43 +0200 Subject: [PATCH 28/40] Dateioptimierungen --- .../Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs" | 0 .../Scripts/Menu\314\210system/GameOverErgebnis.cs.meta" | 0 Platformer_001/ProjectSettings/ProjectSettings.asset | 3 +++ 3 files changed, 3 insertions(+) rename Platformer_001/Assets/GameOverErgebnis.cs => "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs" (100%) rename Platformer_001/Assets/GameOverErgebnis.cs.meta => "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs.meta" (100%) diff --git a/Platformer_001/Assets/GameOverErgebnis.cs "b/Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs" similarity index 100% rename from Platformer_001/Assets/GameOverErgebnis.cs rename to "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs" diff --git a/Platformer_001/Assets/GameOverErgebnis.cs.meta "b/Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs.meta" similarity index 100% rename from Platformer_001/Assets/GameOverErgebnis.cs.meta rename to "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs.meta" diff --git a/Platformer_001/ProjectSettings/ProjectSettings.asset b/Platformer_001/ProjectSettings/ProjectSettings.asset index 3d7bb3a..4884177 100644 --- a/Platformer_001/ProjectSettings/ProjectSettings.asset +++ b/Platformer_001/ProjectSettings/ProjectSettings.asset @@ -469,6 +469,9 @@ PlayerSettings: vrEditorSettings: {} cloudServicesEnabled: Build: 1 + Collab: 0 + ErrorHub: 0 + Hub: 0 UNet: 1 cloudProjectId: 0806795a-24f4-4911-bfe3-c1ab64876ca9 projectName: Platformer From 1c234db94167cdd96f1923115458aed26d409243 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 17:17:24 +0200 Subject: [PATCH 29/40] App-/ Programm- Icon-Design --- Design/Icon-Export/App Icon.png | Bin 0 -> 7047 bytes Design/Icon-Export/App Icon@0,5x.png | Bin 0 -> 3240 bytes Design/Icon-Export/App Icon@2x.png | Bin 0 -> 15586 bytes Design/Icon.psd | Bin 0 -> 185567 bytes .../Sprites (Texturen)/Icons/App Icon.png | Bin 0 -> 7047 bytes .../Sprites (Texturen)/Icons/App Icon@0,5x.png | Bin 0 -> 3240 bytes .../Sprites (Texturen)/Icons/App Icon@2x.png | Bin 0 -> 15586 bytes 7 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 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[PATCH 30/40] Icon Updates --- Design/Icon-Export/App Icon.png | Bin 7047 -> 7064 bytes Design/Icon-Export/App Icon@0,5x.png | Bin 3240 -> 3261 bytes Design/Icon-Export/App Icon@2x.png | Bin 15586 -> 15583 bytes Design/Icon.psd | Bin 185567 -> 186907 bytes .../Assets/Sprites (Texturen)/Icons.meta | 9 +++ .../Sprites (Texturen)/Icons/App Icon.png | Bin 7047 -> 7064 bytes .../Icons/App Icon.png.meta | 68 ++++++++++++++++++ .../Icons/App Icon@0,5x.png | Bin 3240 -> 3261 bytes .../Icons/App Icon@0,5x.png.meta | 68 ++++++++++++++++++ .../Sprites (Texturen)/Icons/App Icon@2x.png | Bin 15586 -> 15583 bytes .../Icons/App Icon@2x.png.meta | 68 ++++++++++++++++++ 11 files changed, 213 insertions(+) create mode 100644 Platformer_001/Assets/Sprites (Texturen)/Icons.meta create mode 100644 Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon.png.meta create mode 100644 Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@0,5x.png.meta create mode 100644 Platformer_001/Assets/Sprites 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mode 100644 index 0000000..a86a9bc --- /dev/null +++ b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@2x.png.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: cb19dcdefe7504deaa0a56219491c071 +timeCreated: 1495725478 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: From bde0759eb83c018e71dafa11c7ae8288ad54ec61 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Thu, 25 May 2017 17:23:56 +0200 Subject: [PATCH 31/40] Unity Icon Einstellungen --- .../Icons/App Icon.png.meta | 36 +++++++++++++++++-- .../Icons/App Icon@0,5x.png.meta | 34 +++++++++++++++++- .../Icons/App Icon@2x.png.meta | 34 +++++++++++++++++- .../ProjectSettings/ProjectSettings.asset | 10 ++++-- 4 files changed, 108 insertions(+), 6 deletions(-) diff --git a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon.png.meta b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon.png.meta index 2723547..c1f6c46 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon.png.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon.png.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 40619e9b0e43d442bac302382a0f2726 -timeCreated: 1495725478 +timeCreated: 1495725743 licenseType: Pro TextureImporter: fileIDToRecycleName: {} @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -1 wrapMode: 1 @@ -58,6 +58,38 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@0,5x.png.meta b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@0,5x.png.meta index e983dc4..bdf4e0a 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@0,5x.png.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@0,5x.png.meta @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -1 wrapMode: 1 @@ -58,6 +58,38 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@2x.png.meta b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@2x.png.meta index a86a9bc..cb3d9f1 100644 --- a/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@2x.png.meta +++ b/Platformer_001/Assets/Sprites (Texturen)/Icons/App Icon@2x.png.meta @@ -27,7 +27,7 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -1 wrapMode: 1 @@ -58,6 +58,38 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Platformer_001/ProjectSettings/ProjectSettings.asset b/Platformer_001/ProjectSettings/ProjectSettings.asset index 4884177..674e4e4 100644 --- a/Platformer_001/ProjectSettings/ProjectSettings.asset +++ b/Platformer_001/ProjectSettings/ProjectSettings.asset @@ -149,7 +149,7 @@ PlayerSettings: serializedVersion: 2 m_Bits: 238 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: + iOSTargetOSVersionString: 7.0 tvOSSdkVersion: 0 tvOSRequireExtendedGameController: 0 tvOSTargetOSVersionString: @@ -213,7 +213,13 @@ PlayerSettings: banner: {fileID: 0} androidGamepadSupportLevel: 0 resolutionDialogBanner: {fileID: 0} - m_BuildTargetIcons: [] + m_BuildTargetIcons: + - m_BuildTarget: + m_Icons: + - serializedVersion: 2 + m_Icon: {fileID: 2800000, guid: cb19dcdefe7504deaa0a56219491c071, type: 3} + m_Width: 128 + m_Height: 128 m_BuildTargetBatching: [] m_BuildTargetGraphicsAPIs: [] m_BuildTargetVRSettings: [] From b72567d70c87fcc5dfe6597e17b7959d7c4f5cd2 Mon Sep 17 00:00:00 2001 From: M-Lampert Date: Sat, 27 May 2017 19:09:06 +0200 Subject: [PATCH 32/40] Bugs fixed Die Bugs wo im Issue angesprochen worden sind sollten nun behoben sein. --- .../Assets/Scripts/Endlosmodus/Endlosmodus.cs | 27 ++++++++++++------- .../Scripts/Health System/LebenController.cs | 5 ---- 2 files changed, 17 insertions(+), 15 deletions(-) diff --git a/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs index 4a4328c..cd9ea22 100644 --- a/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs +++ b/Platformer_001/Assets/Scripts/Endlosmodus/Endlosmodus.cs @@ -18,6 +18,7 @@ public class Endlosmodus : MonoBehaviour { int maxDown=-4; [Range(0,1)] float hazardChance=.5f; + float crocSpawnChance = .5f; int lastX; List spawnedTiles; List spawnedTilesGround; @@ -27,6 +28,8 @@ public class Endlosmodus : MonoBehaviour { int height; int blockArt = 1; int counter = 25; + bool crocSpawned; + int lastHeight; void Start () { spawnedTiles = new List(); @@ -64,22 +67,22 @@ void Update () { void Spawn() { counter--; if (hazardChance > Random.value && !isHazard) { - int size = Random.Range(2, maxHazardSize); + int size = Random.Range (2, maxHazardSize); for (int i = 1; i <= size; i++) { lastX += 2; isHazard = true; } } else { int size = Random.Range (minPlatSize, maxPlatSize); - height = Mathf.RoundToInt(Random.Range (maxUp, maxDown)/2)*2; + height = Mathf.RoundToInt (Random.Range (maxUp, maxDown) / 2) * 2; if (Mathf.Abs (heightAlt - height) >= 6) { Spawn (); } else { heightAlt = height; isHazard = false; - for (int i = 2; i <= size * 2; i = i + 2) { - switch(blockArt) - { + int sizedummy = size; + for (int i = 2; i <= sizedummy * 2; i = i + 2) { + switch (blockArt) { case 0: SpawnLine (redBrick, false, redBrick); break; @@ -94,13 +97,17 @@ void Spawn() { break; } } - } - if (size >= 7 && Random.value > .5f) { - Vector3 crocvec = new Vector3 (lastX - 3, height + 3, 0); + + if (size >= 7 && Random.value > crocSpawnChance && crocSpawned == false) { + Vector3 crocvec = new Vector3 (lastX, height + 3, 0); Instantiate (crocodile, crocvec, new Quaternion ()); - print (crocvec); + crocSpawned = true; + } else if (height != lastHeight) { + crocSpawned = false; } - } + lastHeight = height; + } + } } void Delete() { diff --git a/Platformer_001/Assets/Scripts/Health System/LebenController.cs b/Platformer_001/Assets/Scripts/Health System/LebenController.cs index 4d5d289..ad6402a 100644 --- a/Platformer_001/Assets/Scripts/Health System/LebenController.cs +++ b/Platformer_001/Assets/Scripts/Health System/LebenController.cs @@ -7,11 +7,8 @@ public class LebenController : MonoBehaviour { public int leben; public string gameOverName = "Game_Over_Screen"; - public GameObject player; - private Highscore hs; // Use this for initialization void Start () { - hs = GetComponent (); } // Update is called once per frame @@ -23,8 +20,6 @@ public void GameOver() { print ("Du bist Tod!"); SceneManager.LoadScene(gameOverName); - - hs.saveLength (Mathf.RoundToInt(player.transform.position.x)); } public void Sterben() From 0ff097da84283d2bfc2adf28384a033f2a5d9746 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Sat, 27 May 2017 20:21:24 +0200 Subject: [PATCH 33/40] GitIgnore-Update --- .gitignore | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/.gitignore b/.gitignore index 91c4d95..92c6990 100644 --- a/.gitignore +++ b/.gitignore @@ -33,3 +33,7 @@ sysinfo.txt *.unitypackage Platformer_001/Library/ScriptMapper Platformer_001/Library/AssetImportState + +Platformer_001/Assets/RiderIntegration/ + +Platformer_001/Assets/RiderIntegration\.meta From 01cbf3707828e3d313b167b53de88b230d69d85f Mon Sep 17 00:00:00 2001 From: pklaschka Date: Sat, 27 May 2017 20:39:44 +0200 Subject: [PATCH 34/40] Bestenliste Initialization + GitIgnore-Update --- .gitignore | 2 + .../MenuSystem/Bestenliste.unity | 1250 +++++++++++++++++ .../MenuSystem/Bestenliste.unity.meta | 8 + .../Assets/Scripts/Bestenliste.meta | 3 + .../Assets/Scripts/Bestenliste/Bestenliste.cs | 26 + .../Scripts/Bestenliste/Bestenliste.cs.meta | 3 + .../Assets/Scripts/Endlosmodus/Highscore.cs | 3 +- 7 files changed, 1293 insertions(+), 2 deletions(-) create mode 100644 Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity create mode 100644 Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity.meta create mode 100644 Platformer_001/Assets/Scripts/Bestenliste.meta create mode 100644 Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs create mode 100644 Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs.meta diff --git a/.gitignore b/.gitignore index 92c6990..e318f6c 100644 --- a/.gitignore +++ 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newline at end of file diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs new file mode 100644 index 0000000..c35fb59 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs @@ -0,0 +1,26 @@ +using System.Runtime.InteropServices.ComTypes; +using UnityEngine; +using UnityEngine.UI; + +public class Bestenliste : MonoBehaviour +{ + private static string serverAdress = "pi"; + + public VerticalLayoutGroup scoreList; + public Text ownScore; + + private int score; + private string scoreConfirmation; + + private void Start() + { + score = PlayerPrefs.GetInt("maxEndlosweite", 0); + scoreConfirmation = PlayerPrefs.GetString("maxEndlosweiteConfirmation", ""); + } + + public void Submit(string playerName) + { + // TODO: Implement submitting score + print("Submitting score: " + score + " (" + playerName + ")"); + } +} \ No newline at end of file diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs.meta b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs.meta new file mode 100644 index 0000000..30014e5 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1e1a63d17c9b41668c9bd4e0ce47348b +timeCreated: 1495909606 \ No newline at end of file diff --git a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs index 947d35b..ccfb6a4 100644 --- a/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs +++ b/Platformer_001/Assets/Scripts/Endlosmodus/Highscore.cs @@ -16,8 +16,7 @@ public void saveLength(int length) { PlayerPrefs.SetString("maxEndlosweiteConfirmation", getHashed(length)); } PlayerPrefs.SetInt ("Endlosweite", length); - print ("Score:" + PlayerPrefs.GetInt ("Endlosweite", 0)); - print ("Highscore:" + PlayerPrefs.GetInt ("maxEndlosweite", 0)); + PlayerPrefs.Save(); } private string 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Ergebnis:\n" + + score + " (#" + GetPlace() + ")"; } - public void Submit(string playerName) + public void Submit() { // TODO: Implement submitting score - print("Submitting score: " + score + " (" + playerName + ")"); + print("Submitting score: " + score + " (" + nameInput.text + ")"); + } + + private int GetPlace() + { + // TODO: Implementation of Rank + return Math.Max(score * -1 + 2000, 1); } } \ No newline at end of file From 355e995be312048884eaaf6fba521fddf905bea9 Mon Sep 17 00:00:00 2001 From: pklaschka Date: Sun, 28 May 2017 19:41:09 +0200 Subject: [PATCH 37/40] Erste Verbindungen zum Server! --- .../MenuSystem/Bestenliste.unity | 445 +++++++++++++++++- .../Assets/Scripts/Bestenliste/Bestenliste.cs | 45 +- 2 files changed, 475 insertions(+), 15 deletions(-) diff --git a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity index 89a8eed..3e50b0c 100644 --- a/Platformer_001/Assets/Scenes 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{fileID: 1957532893} +--- !u!1 &2057388069 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2057388070} + - component: {fileID: 2057388072} + - component: {fileID: 2057388071} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2057388070 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2057388069} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 579019991} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2057388071 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2057388069} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 10 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "Vollst\xE4ndige Liste" +--- !u!222 &2057388072 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2057388069} diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs index 7c5097e..68f5c75 100644 --- a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs @@ -1,13 +1,19 @@ using System; +using System.Collections; using System.Runtime.InteropServices.ComTypes; using UnityEngine; +using UnityEngine.Networking; using UnityEngine.UI; public class Bestenliste : MonoBehaviour { - private static string serverAdress = "pi"; + public static string serverAdress = "http://bestenliste:meineGemeineBestenliste@pi/inf21platformer"; - public VerticalLayoutGroup scoreList; + private static string best5Adress = "getBestFive.php"; + private static string rankAdress = "getRank.php?score="; + private static string submitAdress = "submitScore.php"; + + public Text bestenliste; public Text ownScore; public InputField nameInput; @@ -18,9 +24,10 @@ private void Start() { score = PlayerPrefs.GetInt("maxEndlosweite", 0); scoreConfirmation = PlayerPrefs.GetString("maxEndlosweiteConfirmation", ""); + + SetupBestenliste(); - ownScore.text = "Ihr Ergebnis:\n" + - score + " (#" + GetPlace() + ")"; + StartCoroutine(GetRank()); } public void Submit() @@ -29,9 +36,35 @@ public void Submit() print("Submitting score: " + score + " (" + nameInput.text + ")"); } - private int GetPlace() + private IEnumerator GetRank() { // TODO: Implementation of Rank - return Math.Max(score * -1 + 2000, 1); + var myWr = UnityWebRequest.Get(serverAdress + "/" + rankAdress + score); + //myWr.SetRequestHeader(); + yield return myWr.Send(); + + if(myWr.isError) { + Debug.LogError(myWr.error); + } + else { + ownScore.text = "Ihr Ergebnis:\n" + + score + " (#" + myWr.downloadHandler.text + ")"; + + } + } + + private void SetupBestenliste() + { + bestenliste.text = "Die Besten:\n" + + "1. Karl (51683)\n" + + "2. Karl (31555)\n" + + "3. Karl (3013)\n" + + "4. Karl (687)\n" + + "5. Karl (311)\n"; + } + + public void OpenBestenliste() + { + Application.OpenURL(serverAdress + "/bestenliste.php"); } } \ No newline at end of file From ca16009af99f804c103707981de946106a50de8e Mon Sep 17 00:00:00 2001 From: pklaschka Date: Sun, 28 May 2017 19:46:52 +0200 Subject: [PATCH 38/40] Best 5 Anzeige --- .../Assets/Scripts/Bestenliste/Bestenliste.cs | 23 +++++++++++-------- 1 file changed, 13 insertions(+), 10 deletions(-) diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs index 68f5c75..1a3e497 100644 --- a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs @@ -25,7 +25,7 @@ private void Start() score = PlayerPrefs.GetInt("maxEndlosweite", 0); scoreConfirmation = PlayerPrefs.GetString("maxEndlosweiteConfirmation", ""); - SetupBestenliste(); + StartCoroutine(SetupBestenliste()); StartCoroutine(GetRank()); } @@ -38,9 +38,7 @@ public void Submit() private IEnumerator GetRank() { - // TODO: Implementation of Rank var myWr = UnityWebRequest.Get(serverAdress + "/" + rankAdress + score); - //myWr.SetRequestHeader(); yield return myWr.Send(); if(myWr.isError) { @@ -53,14 +51,19 @@ private IEnumerator GetRank() } } - private void SetupBestenliste() + private IEnumerator SetupBestenliste() { - bestenliste.text = "Die Besten:\n" + - "1. Karl (51683)\n" + - "2. Karl (31555)\n" + - "3. Karl (3013)\n" + - "4. Karl (687)\n" + - "5. Karl (311)\n"; + bestenliste.text = "Die Besten:\n"; + var myWr = UnityWebRequest.Get(serverAdress + "/" + best5Adress); + yield return myWr.Send(); + + if(myWr.isError) { + Debug.LogError(myWr.error); + } + else { + bestenliste.text = "Die Besten:\n" + myWr.downloadHandler.text; + } + } public void OpenBestenliste() From e0cc9d35aa6182badf3d464e04927b1ce09284fd Mon Sep 17 00:00:00 2001 From: pklaschka Date: Mon, 29 May 2017 00:10:42 +0200 Subject: [PATCH 39/40] Ein echter Server + Ordnerstruktur-Verbesserungen --- .../MenuSystem/Bestenliste.unity | 19 ++++++++-- .../Assets/Scripts/Bestenliste/Bestenliste.cs | 38 ++++++++++++++++++- .../Assets/Scripts/Endlosmodus/Highscore.cs | 4 +- .../Assets/Scripts/MenuSystem.meta | 4 +- .../Scripts/MenuSystem/GameOverErgebnis.cs | 6 +-- .../MenuSystem/GameOverErgebnis.cs.meta | 0 .../Scripts/MenuSystem/KampagneSceneLoader.cs | 0 .../MenuSystem/KampagneSceneLoader.cs.meta | 0 .../Assets/Scripts/MenuSystem/LevelAuswahl.cs | 0 .../Scripts/MenuSystem/LevelAuswahl.cs.meta | 0 .../Assets/Scripts/MenuSystem/OptionSaver.cs | 0 .../Scripts/MenuSystem/OptionSaver.cs.meta | 0 .../Assets/Scripts/MenuSystem/SceneLoader.cs | 0 .../Scripts/MenuSystem/SceneLoader.cs.meta | 0 14 files changed, 60 insertions(+), 11 deletions(-) rename "Platformer_001/Assets/Scripts/Menu\314\210system.meta" => Platformer_001/Assets/Scripts/MenuSystem.meta (67%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs" => Platformer_001/Assets/Scripts/MenuSystem/GameOverErgebnis.cs (74%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/GameOverErgebnis.cs.meta" => Platformer_001/Assets/Scripts/MenuSystem/GameOverErgebnis.cs.meta (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs" => Platformer_001/Assets/Scripts/MenuSystem/KampagneSceneLoader.cs (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/KampagneSceneLoader.cs.meta" => Platformer_001/Assets/Scripts/MenuSystem/KampagneSceneLoader.cs.meta (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs" => Platformer_001/Assets/Scripts/MenuSystem/LevelAuswahl.cs (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/LevelAuswahl.cs.meta" => Platformer_001/Assets/Scripts/MenuSystem/LevelAuswahl.cs.meta (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs" => Platformer_001/Assets/Scripts/MenuSystem/OptionSaver.cs (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/OptionSaver.cs.meta" => Platformer_001/Assets/Scripts/MenuSystem/OptionSaver.cs.meta (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs" => Platformer_001/Assets/Scripts/MenuSystem/SceneLoader.cs (100%) rename "Platformer_001/Assets/Scripts/Menu\314\210system/SceneLoader.cs.meta" => Platformer_001/Assets/Scripts/MenuSystem/SceneLoader.cs.meta (100%) diff --git a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity index 3e50b0c..8cfa064 100644 --- a/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity +++ b/Platformer_001/Assets/Scenes (Level)/MenuSystem/Bestenliste.unity @@ -577,6 +577,7 @@ MonoBehaviour: bestenliste: {fileID: 75309908} ownScore: {fileID: 104631839} nameInput: {fileID: 704186048} + btnSubmit: {fileID: 0} --- !u!114 &579019993 MonoBehaviour: m_ObjectHideFlags: 0 @@ -963,7 +964,18 @@ MonoBehaviour: Culture=neutral, PublicKeyToken=null m_OnValueChanged: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 971447814} + m_MethodName: CheckSubmitable + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 m_TypeName: UnityEngine.UI.InputField+OnChangeEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} @@ -1148,7 +1160,7 @@ Prefab: - target: {fileID: 224902029835350780, guid: f6748a010e46d4334a2b9717aa34b24d, type: 2} propertyPath: m_AnchoredPosition.y - value: -216.5 + value: 0 objectReference: {fileID: 0} - target: {fileID: 224902029835350780, guid: f6748a010e46d4334a2b9717aa34b24d, type: 2} @@ -1409,6 +1421,7 @@ MonoBehaviour: bestenliste: {fileID: 75309908} ownScore: {fileID: 104631839} nameInput: {fileID: 704186048} + btnSubmit: {fileID: 0} --- !u!1 &1091293677 GameObject: m_ObjectHideFlags: 0 @@ -1874,7 +1887,7 @@ Prefab: - target: {fileID: 224902029835350780, guid: f6748a010e46d4334a2b9717aa34b24d, type: 2} propertyPath: m_AnchoredPosition.y - value: -141.5 + value: 0 objectReference: {fileID: 0} - target: {fileID: 224902029835350780, guid: f6748a010e46d4334a2b9717aa34b24d, type: 2} diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs index 1a3e497..42c5110 100644 --- a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs @@ -7,7 +7,7 @@ public class Bestenliste : MonoBehaviour { - public static string serverAdress = "http://bestenliste:meineGemeineBestenliste@pi/inf21platformer"; + public static string serverAdress = "http://bestenliste:meineGemeineBestenliste@inf21platformer.pabloklaschka.de"; private static string best5Adress = "getBestFive.php"; private static string rankAdress = "getRank.php?score="; @@ -16,12 +16,15 @@ public class Bestenliste : MonoBehaviour public Text bestenliste; public Text ownScore; public InputField nameInput; + public Button btnSubmit; private int score; private string scoreConfirmation; private void Start() { + btnSubmit = GetComponent

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