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100644 index 0000000..d748e87 Binary files /dev/null and b/Design/Icon.psd differ diff --git a/Platformer_001/Assets/MusicGenerator.cs b/Platformer_001/Assets/MusicGenerator.cs deleted file mode 100644 index 774edd3..0000000 --- a/Platformer_001/Assets/MusicGenerator.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using System; -using UnityEngine; - -public class MusicGenerator : MonoBehaviour { - - // Use this for initialization - void Start () { - DontDestroyOnLoad (transform.gameObject); - r = new System.Random(); - calcGain = gain; - } - - public double frequency = 440; - - [Range(0.01f,5f)] - public double gain = 1; - private double calcGain; - - private double increment; - private double phase; - private double sampling_frequency = 48000; - - public double ticksPerBar = 50; - public double ticks; - private bool noteChanged = true; - - private double[] notes = { - 261.63, - 293.66, - 329.63, - 349.23, - 392, - 440, - 493.88 - }; - - 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0000000..a2778d2 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Bestenliste.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f1e89cffea1447bea1f65c1dd6e51194 +timeCreated: 1495909590 \ No newline at end of file diff --git a/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs new file mode 100644 index 0000000..42c5110 --- /dev/null +++ b/Platformer_001/Assets/Scripts/Bestenliste/Bestenliste.cs @@ -0,0 +1,107 @@ +using System; +using System.Collections; +using System.Runtime.InteropServices.ComTypes; +using UnityEngine; +using UnityEngine.Networking; +using UnityEngine.UI; + +public class Bestenliste : MonoBehaviour +{ + public static string serverAdress = "http://bestenliste:meineGemeineBestenliste@inf21platformer.pabloklaschka.de"; + + private static string best5Adress = "getBestFive.php"; + private static string rankAdress = "getRank.php?score="; + private static string submitAdress = "submitScore.php"; + + public Text bestenliste; + public Text ownScore; + public InputField nameInput; + public Button btnSubmit; + + private int score; + private string scoreConfirmation; + + private void Start() + { + btnSubmit = GetComponent