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priorities.md

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Priorities (loosely ordered):

  • simplicity / ease of understanding

  • minimal: avoid clutter in the core

    the less carved into stone, the better. methods >> functions >> syntax

  • correctness: everything should work

  • uniformity/generality:

    minimum of magic or crockery (special cases) Principle of Least Astonishment

  • extensible

  • expressive power primatives chosen for usefulness in creating language features

  • "high albedo" (reflectivity)

    minimum of hidden machinery (entirety of class system is visible from programs; VM code & scopes currently less so)

  • performance: avoid premature optimization

  • modularity

  • ease of use / useful diagnostics this is not a language for beginners

  • safety this is not a language for beginners