diff --git a/changelog/3.60/CHANGELOG-v3.60.md b/changelog/3.60/CHANGELOG-v3.60.md index 069d2f0232..83126da539 100644 --- a/changelog/3.60/CHANGELOG-v3.60.md +++ b/changelog/3.60/CHANGELOG-v3.60.md @@ -2,24 +2,24 @@ Due to the size and importance of the v3.60 release we have split the Change Log up into multiple sections. -This should make it easier for you to browse the changes and find the information you need. +This makes it easier for you to browse and find the information you need. ## New Features These are the headliner features in this release: -* 14 bundled [Special FX](FX.md) including Bloom, Blur, Distort and more -* Vastly improved [Mobile Rendering Performance](MobilePerformance.md) - our fastest release ever +* 14 bundled [Special FX](FX.md) including Bloom, Blur, Distort, Glow, Wipe and more +* Vastly improved [Mobile Rendering Performance](MobilePerformance.md) - over 7000% faster! * New [Timeline Sequencer](Timeline.md) for creating complex flows of events * New [Plane Game Object](PlaneGameObject.md) for perspective distortions * New [Nine Slice Game Object](NineSliceGameObject.md) for perfect UI scaling * [Built-in Spector JS](Spector.md) for WebGL debugging on desktop and mobile -* Brand new [Video Game Object](VideoGameObject.md) for videos and media streams -* Brand new [Particle Emitter](ParticleEmitter.md) with stacks of new features +* Brand new [Video Game Object](VideoGameObject.md) handles videos and media streams with ease +* Brand new [Particle Emitter](ParticleEmitter.md) comes with explosive new features * Support for [Spatial Audio](SpatialSound.md) and distance based volume -* New [Spine 4 Plugin](Spine4.md) +* New [Spine 4 Plugin](Spine4.md) support * Upgraded to [Matter Physics v0.19](MatterPhysics.md) -* New [Tween Manager](TweenManager.md) for better performance and memory management +* New [Tween Manager](TweenManager.md) with better performance and memory management * New [Dynamic Textures](DynamicTextures.md) for rendering to textures at runtime * New [TimeStep features and Timer Event Updates](Timestep.md) for enforcing fps rates and more * Support for [Compressed Textures](CompressedTextures.md)