From 1708d1f78df539665bacf424d5c27a2ca0102581 Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Mon, 6 Jan 2025 18:19:24 +0000 Subject: [PATCH] Update CHANGELOG-v3.88.md --- changelog/3.88/CHANGELOG-v3.88.md | 1 + 1 file changed, 1 insertion(+) diff --git a/changelog/3.88/CHANGELOG-v3.88.md b/changelog/3.88/CHANGELOG-v3.88.md index ac347f93c8..03e80e4c0b 100644 --- a/changelog/3.88/CHANGELOG-v3.88.md +++ b/changelog/3.88/CHANGELOG-v3.88.md @@ -24,6 +24,7 @@ * `Phaser.Textures.Frame.setCropUVs` updated crop calculation to include the `spriteSourceSize`. Fix #6996 (thanks @CrispMind) * `Phaser.Tilemaps.Parsers.Tiled.ParseJSONTiled` updated hexagonal tilemaps to correctly calculate the `widthInPixels` and `heightInPixels` based on the hexagonal overlapping tiles. Fix #6992 (thanks @ptantiku) * `Phaser.Display.Color.Interpolate.RGBWithRGB` now correctly returns a `Phaser.Types.Display.ColorObject` that includes `r`, `g`, `b`, `a` and `color` values. Fix #6979 (thanks @XWILKINX) +* Fixed incorrect Arcade Physics circle separation logic for circle to circle, and circle to rectangle collisions. The logic was incorrectly moving only one body, even if both could be moved. Fix #6963 (thanks @samme) ## Examples, Documentation, Beta Testing and TypeScript