diff --git a/changelog/3.88/CHANGELOG-v3.88.md b/changelog/3.88/CHANGELOG-v3.88.md index ac347f93c8..03e80e4c0b 100644 --- a/changelog/3.88/CHANGELOG-v3.88.md +++ b/changelog/3.88/CHANGELOG-v3.88.md @@ -24,6 +24,7 @@ * `Phaser.Textures.Frame.setCropUVs` updated crop calculation to include the `spriteSourceSize`. Fix #6996 (thanks @CrispMind) * `Phaser.Tilemaps.Parsers.Tiled.ParseJSONTiled` updated hexagonal tilemaps to correctly calculate the `widthInPixels` and `heightInPixels` based on the hexagonal overlapping tiles. Fix #6992 (thanks @ptantiku) * `Phaser.Display.Color.Interpolate.RGBWithRGB` now correctly returns a `Phaser.Types.Display.ColorObject` that includes `r`, `g`, `b`, `a` and `color` values. Fix #6979 (thanks @XWILKINX) +* Fixed incorrect Arcade Physics circle separation logic for circle to circle, and circle to rectangle collisions. The logic was incorrectly moving only one body, even if both could be moved. Fix #6963 (thanks @samme) ## Examples, Documentation, Beta Testing and TypeScript