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You can edit most the graphics in the game with unLZ-GBA. Graphics like character sprites are encoded in their own way, which this suite will allow editing of. I would love to make a 3D map editor. That's a hella long term goal though. The top two goals are almost done, just need to finish a couple characters.
Every effect is read into one of two pages. The second page is exactly
the same as the first page, except it is for the Emerl version of the
characters. Since everything is duplicated, this will making adding
custom characters super simple.
Has to do with #3.
Signed-off-by: Jadon Fowler <[email protected]>
alright, so I've made a special list of goals for the project we can look around. If you could, you set this issue as some sorta of milestone.
Major Goals:
Minor Goals:
Dream Goals:
edited by Phase for formatting
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